_BLOCK_TYPE_IS_VALID assertion with maps

Barzo <dbarzo@gmail.com>
Thu, 1 Apr 2010 00:45:24 -0700 (PDT)

In the following code, I have a _BLOCK_TYPE_IS_VALID assertion when
the CDeviceManager destructor is called.
The 'IAudioCallBackDevice *caller' argument is an object created and
destroyed outside this code.
Could someone give me some suggestion? I cannot find where is the

  class IAudioCallBackDevice;
  class CDeviceManager;

  template<class T>
  class Singleton : private boost::noncopyable

      static T& instance()
          boost::call_once(init, flag);
          return *t;

      static void init() // never throws
          t.reset(new T());

      ~Singleton() {}
       Singleton() {}

       static boost::scoped_ptr<T> t;
       static boost::once_flag flag;


  template<class T> boost::scoped_ptr<T> Singleton<T>::t(0);
  template<class T> boost::once_flag Singleton<T>::flag =


  class CDevicesManager : public Singleton<CDevicesManager>
    friend class Singleton<CDevicesManager>;

    typedef std::map<LONG, CDeviceManager*> TManagersMap;


      EAudioLibRetVal InitDevice(LONG device_id,
                                   RtAudio::Api audio_api,
                                   IAudioCallBackDevice *caller);


      TManagersMap Managers_; // A manager for each phisical device



  class CDeviceManager

    struct TAudioDevParams
      RtAudio::StreamParameters OutParams;
      RtAudio::StreamParameters InParams;
      RtAudioFormat Format;
      unsigned int SampleRate;
      unsigned int BufferFrames;
      RtAudio::StreamOptions Options;

    struct TCallbackUserData
      CDeviceManager* ptrThis;
      RtAudio::Api CurrentApi;

    typedef RtAudio* pAudioDev;
    typedef IAudioCallBackDevice* pListener;

    typedef std::map<INT, pListener> TListeners;
    typedef std::map<RtAudio::Api, TListeners> TListenersMap;
    typedef std::map<RtAudio::Api, pAudioDev> TAudioDevsMap;
    typedef std::map<RtAudio::Api, TAudioDevParams>
    typedef std::map<RtAudio::Api, TCallbackUserData>


NotifyDeviceHandlerDestroy(IAudioCallBackDevice *caller);

      EAudioLibRetVal InitDevice(RtAudio::Api audio_api,
                                   IAudioCallBackDevice *caller);

      CDeviceManager(CDevicesManager* Manager, LONG DeviceID) :
                     DeviceID_(DeviceID) {};



      CDevicesManager* Manager_;
      LONG DeviceID_; // The Device ID which
the manager refers to
      TAudioDevsMap Devs_; // From
RtAudio::Api::LINUX_ALSA to RtAudio::Api::WINDOWS_DS
      TListenersMap ListenersMap_; // From
RtAudio::Api::LINUX_ALSA to RtAudio::Api::WINDOWS_DS



  class IAudioCallBackDevice
      id_ = rand();

    { // Notify to the Manager when a Device handler is destroyed
      if (dev_manager_)

    inline void SetDeviceManager(CDeviceManager* dev_manager,
RtAudio::Api audio_api)
    { // Sets the Device handler Manager
      dev_manager_ = dev_manager;
      audio_api_ = audio_api;

    inline RtAudio::Api GetApi() { return audio_api_; }

    virtual INT AudioCallBack(void *AudioBuffer,
                              UINT nFrames,
                              double streamTime,
                              RtAudioStreamStatus status) = 0;

    inline CDeviceManager* getDeviceManager() { return
dev_manager_; };

    inline INT GetID() { return id_; };

    inline bool operator!=(const IAudioCallBackDevice& obj) const {
      return (this->id_ != obj.id_);

    inline bool operator==(const IAudioCallBackDevice& obj) const {
      return (this->id_ == obj.id_);

    CDeviceManager* dev_manager_;
    RtAudio::Api audio_api_;
    INT id_;

The implementation...


EAudioLibRetVal CDevicesManager::InitDevice(LONG

  // First of all check if already exist a DeviceManager for device_id
  // and if it doesn't, create it
  if ( Managers_.find(device_id) == Managers_.end() )
    Managers_[device_id] = new CDeviceManager(this, device_id);

  // Set the caller's DeviceManager
  (caller)->SetDeviceManager( Managers_[device_id], audio_api );

  return Managers_[device_id]->InitDevice( audio_api, caller );



  for( TManagersMap::iterator it = Managers_.begin(); it !=
Managers_.end(); it++ )
    delete it->second;


  //for(TAudioDevsMap::iterator it = Devs_.begin(); it != Devs_.end();
it++ )
  TAudioDevsMap::iterator dev = Devs_.begin();
  while(dev != Devs_.end())
    if (dev->second->isStreamRunning()) dev->second->stopStream();
    delete dev->second;
    Devs_.erase( dev );
    dev = Devs_.begin();

  TListenersMap::iterator it = ListenersMap_.begin();

  while(it != ListenersMap_.end())
    // Remove all listeners
    TListeners listeners = it->second;
    while (listeners.size() > 0)

    //Remove the listeners map
    ListenersMap_.erase( it );
    it = ListenersMap_.begin();


EAudioLibRetVal CDeviceManager::InitDevice(RtAudio::Api
  try {

    // Searching if the RtAudio class exists for the given Api
    // If not, crete it
    if ( Devs_.find(audio_api) == Devs_.end() )
      Devs_[audio_api] = new RtAudio(audio_api);

    DeviceInfo_ = Devs_[audio_api]->getDeviceInfo(DeviceID_);

    TListeners lst = ListenersMap_[audio_api];

    // Add the listeners
    if ( lst.find( caller->GetID() ) == lst.end() )
      lst[caller->GetID()] = caller;

    // Return a pointer to the device
    return RV_NO_ERROR;
  catch (RtError& e) { return
static_cast<EAudioLibRetVal>(e.getType()); }



void CDeviceManager::NotifyDeviceHandlerDestroy(IAudioCallBackDevice*
  // When a device handler is destroyed, I remove it from the
listeners list
  ListenersMap_[ caller->GetApi() ].erase( caller->GetID() );

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