Re: Friendly GUI for windows building?

From:
ram@zedat.fu-berlin.de (Stefan Ram)
Newsgroups:
comp.lang.c++
Date:
4 Jan 2014 17:22:22 GMT
Message-ID:
<Windows-20140104181639@ram.dialup.fu-berlin.de>
Francois Guillet <guillet.francois@wanadoo.fr> writes:

Creating many windows and controls is very tedious when the parameters
of the CreateWindowEx function have to be set manually.
I'm looking for a tool able to build code automatically from drag and
drop of objects (buttons, check boxes, edit controls...) onto a first
empty window, and allowing repositionning, sizing, property settings...


  This seems to reduce manual work by adding even more manual work.

  What I do is to use the abstraction mechanisms of C++ to actually
  reduce manual work. For example, I have written some helper functions
  to build Windows dialogs, so that I now can write:

void appendDialogDescription( LPWORD lpw )
{ LPWORD const lpw0 = lpw; WORD n = 0; lpw = my_dialog( lpw, 0, 0 ); int y = 0;
  lpw = my_label( lpw, ( y += 10 )+ 2, ID_TEXT_0, "&Hours" ); ++n;
  lpw = my_edit( lpw, ( y += 0 )+ 0, ID_EDIT_0, "0" ); ++n;
  lpw = my_label( lpw, ( y += 20 )+ 2, ID_TEXT_1, "&Minutes" ); ++n;
  lpw = my_edit( lpw, ( y += 0 )+ 0, ID_EDIT_1, "0" ); ++n;
  lpw = my_button( lpw, ( y += 20 )+ 0, ID_START, "&Start Shutdown" ); ++n;
  lpw = my_button( lpw, ( y += 20 )+ 0, ID_EXIT, "&Exit" ); ++n;
  my_dialog( lpw0, ( y += 20 )+ 0, n ); }

  . The full code of the program can be found at

http://www.purl.org/stefan_ram/pub/c++-windows

  . (Since it was written for tutorial purposes, it should not have gotten too
  complicated, therefore I am still using fixed pixel dimensions, such as ?10?
  and ?20?. In a real application these would be abstracted away too.)

  Actually, these means of abstraction already are available in C, C++ is not
  required.

  The way of the programmer.

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