Re: create activex control using controls as well as drawingsome of it myself
I'd suggest a regular ActiveX Control and set in your constructor:
m_bWindowOnly = TRUE;
in order to make it windowed. Change its styles (the last template
argument of CComControl that is not specified explicitly by the
wizard) to set the control parent extended style, as well as clip
children style. You'll need to handle WM_SIZE and reposition
the child slider control (you create it in the WM_CREATE handler).
Microsoft MVP [VC], MCSD
MVP VC FAQ: http://vcfaq.mvps.org
"Dean Mitchell" <email@example.com> wrote in message
Not sure if I described it very well, but what I want to create is an
activex control which has a slider-bar along the bottom and the rest of
the area I want to draw on myself. I am not too sure how to go about
this, I have tried three ways and none of then really worked.
1. Created an activex control based on an EDIT control. I used edit
because the slider-bar wasn't an option and I figured I would be able to
change this somewhere. Anyhow I did not have an OnDraw event to draw my
own pretty picture with. I added it but it never got called.
2. Created an activex control not based upon a control, I thought I could
then create an instance of whatever controls I wanted to use, but I do not
have an OnCreate, added one but it never got called, put it in the message
map and all but still didn't work.
3. Created a composite control, looked better but the slider bar did not
resize and ajust to the changes in the size of the activex control.
If someone could point me in the right direction that would be great.
Thanks for your time
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