Re: casting X* to char*

From:
"mlimber" <mlimber@gmail.com>
Newsgroups:
comp.lang.c++
Date:
31 May 2006 12:09:30 -0700
Message-ID:
<1149102570.809678.53120@c74g2000cwc.googlegroups.com>
Tom=E1s wrote:

mlimber posted:

Incorrect. 5.7 para. 5 says, "[I]f the expression P points to the last
element of an array object, the expression (P)+1 points one past the
last element of the array object, and if the expression Q points one
past the last element of an array object, the expression (Q)-1 points
to the last element of the array object. If both the pointer operand
and the result point to elements of the same array object, or one past
the last element of the array object, the evaluation shall not produce
an overflow; otherwise, the behavior is undefined."


My phobia is based more on disgust than logic.

Let's say we have the following structure which is used extensively
throughout our program:

struct Monkey {

    long double settings[64];

    unsigned long vars[128];

};

It doesn't seem very C++-ish (or even C-ish) to effectively waste the
last kilobyte or so of memory.


You're not wasting it; you just can't put a Monkey there (apparently).
You could, however, potentially put many other things in that memory.

Cheers! --M

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