Re: Friends and Visual C++ Express 2005

From:
Barry <dhb2000@gmail.com>
Newsgroups:
comp.lang.c++
Date:
Sat, 22 Sep 2007 23:25:34 +0800
Message-ID:
<fd3c75$a3t$1@aioe.org>
Greg Herlihy wrote:

On Sep 22, 1:30 am, Barry <dhb2...@gmail.com> wrote:

t wrote:

I'm not sure. There are lines in the code I gave involving "a2.x"
that are compiling that I don't think should be compiling. It seems
like the Visual C++ compiler is using more lenient friendship rules.
The example in Lippman is different. I'll just type it out.
See "// my comment:" for my comments below. All other comments
are Lippman's.

Well, use the former example rather than this one
void g(A a, A2 a2)
{
     a2.x; // compiles, but shouldn't ?

}

here a2.x is can be interpreted this way:

int A::*pm = &A::x; // (1)
a2.*x; // (2)

then the access control actually takes place on (1),
since g is a friend of A, then taking a private pointer to member of A
is legal.

So, to conclude, when we do inheritance, the members of the base class
are not members of the derived class. The derived class only *inherits*
them.


Actually, the members of a base class inherited by a derived class,
are in fact members of the derived class as well:

    "Unless redefined in the derived class, members of a base class
     are also considered to be members of the derived class."[?10/1]

So, in this example, B has two potential routes to get to A2::x -
either through A2::A2::x or via A2::A::x. Since B is a friend of A's,
it can reach A2::x through A::x (since the "x" in either A or A2 is
the same member). And whenever there is more than one ways to access a
member of a class, a C++ compiler must choose the one that grants the
most access - which in this case is through B's friend, A.


You're right, I should've checked out the standard first.

#include <iostream>

struct A
{
    void f() {

    }
};

struct B : A
{
    void g() {
        std::cout << typeid(&B::f).name() << std::endl;
        std::cout << typeid(&A::f).name() << std::endl;
    }
};

int main()
{
    B b;
    b.g();
}

produced output by MSVC8:
void (__thiscall A::*)(void)
void (__thiscall A::*)(void)

I judged membership by this way. So I guess I was wrong.

--
Thanks
Barry

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