Re: Creating mutually non-convertible yet identical classes

From:
 redblue <redqil@gmail.com>
Newsgroups:
comp.lang.c++
Date:
Sat, 03 Nov 2007 00:40:04 -0700
Message-ID:
<1194075604.611795.257390@z24g2000prh.googlegroups.com>
On Nov 3, 11:24 am, Ian Collins <ian-n...@hotmail.com> wrote:

red...@gmail.com wrote:

The problem I am facing is that an integer is the ideal representation
for many different classes I am using. I want to write overloaded
functions that are able to differentiate between the classes without
mutual interference. The naive, yet wrong, solution is:

typedef int A;
typedef int B;

void f(A a);
void f(B b); // Error

since typedef does not introduce a new type. In addition, I want the
naked expression "b = a" to error out during compile time.


How about something like

template <typename T, typename V>
struct Unique
{
  V value;

  Unique( const V& value = V() ) : value(value) {}

  operator V() const { return value; }

};

struct A_; typedef Unique<A_,int> A;
struct B_; typedef Unique<B_,int> B;

void f(A a);
void f(B b);

int main() {
  A a;
  B b;

  a = 21; // OK
  a = b; // Error

}

--
Ian Collins.


Thank you. This is precisely what I was looking for.

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