Re: Dynamic array advice.

From:
"JoeC" <enki034@yahoo.com>
Newsgroups:
comp.lang.c++
Date:
18 Mar 2007 19:02:58 -0700
Message-ID:
<1174269778.893525.42980@n59g2000hsh.googlegroups.com>
On Mar 3, 4:53 pm, Doyle Rhynard <drhyn...@comcast.net> wrote:

I am crating a new version of my map game and my map will be a 2d
array. I had problems trying to create a 2d array dynamically, in
fact C++ won't let me do it. My question is how to create the size of
array I need at run time without using too much memory or going over
the allotted size if I choose to use this object for a different
game.

One idea I have is to create space * spaces = new space[len*with];
then have all my accessors just convert x and y to:

void place(int x, int y){spaces[x*len+y;}


I am getting rather tired of complaints about not being able to do 2-D arrays.

Here is a multidimensional array class derived from std::vector that I wrote and
have used for many years. It is not optimal, but is close enough for all but the
most time intensive programs.

If this not sufficient, the I would suggest using the Boost::multiarray.

//======================== Array.h ===============================

#ifndef GPD_Array_H
  #define GPD_Array_H

  //**** Includes ****
    #include <vector>
    #include <cstdlib>
    #include <cstdarg>

  //**** Uses ****
    using std::vector;

  namespace GPD {

    template<typename T_, int ND> class ArrayBase: public vector<T_> {
      public:// Defs
        typedef typename vector<T_>::iterator IterArr;

      public:// Uses
        using vector<T_>::begin;
        using vector<T_>::end;
        using vector<T_>::size;

      public:// Constructors
        ArrayBase(): vector<T_>() {}
        ArrayBase(int Len): vector<T_>(Len) {}
        ArrayBase(const ArrayBase& a): vector<T_>(a) {(*this) = a;}

      public:// Destructor
        virtual ~ArrayBase() {}

      public:// Functions
        int Dim(int N) const {return int(dim[N]);}
        ArrayBase& operator=(const ArrayBase& a) {
                      vector<T_>::operator=(a);
                      copy(&a.dim[0], &a.dim[ND], &dim[0]);
                      copy(&a.sizeDim[0], &a.sizeDim[ND], &sizeDim[0]);
                      iData = begin();
                      return (*this);
                    }

      protected:// Variables
        size_t dim[ND];
        size_t sizeDim[ND];
        IterArr iData;
    };

    template<typename T_, int ND> class SubArr {
      private:// Defs
        typedef typename ArrayBase<T_, ND>::iterator IterArr;

      public:// Constructors
        SubArr<T_, ND>(const IterArr IStart, const size_t* ArrSizeDim):
          sizeDim(ArrSizeDim), iElem(IStart) {}

      public:// Functions
        SubArr<T_, ND-1> operator[](size_t K) const {
                            return SubArr<T_, ND-1>((iElem+K*sizeDim[0]),
                                                    (sizeDim+1));
                          }
      private:// Variables
        const size_t* sizeDim;
              IterArr iElem;
    };

    template<typename T_> class SubArr<T_, 1> {
      private:// Defs
        typedef typename ArrayBase<T_, 1>::iterator IterArr;

      public:// Constructors
        SubArr(const IterArr IStart, const size_t* ArrSizeDim):
          sizeDim(ArrSizeDim), iElem(IStart) {}

      public:// Functions
        T_& operator[](size_t K) const {return (*(iElem+K));}

      private:// Variables
        const size_t* sizeDim;
              IterArr iElem;
    };

    template<typename T_, int ND=1> class Array: public ArrayBase<T_, ND> {
      public:// Defs
        typedef typename Array<T_, ND>::iterator IterArr;

      public:// Uses
        using vector<T_>::begin;
        using vector<T_>::end;
        using vector<T_>::size;
        using ArrayBase<T_, ND>::sizeDim;
        using ArrayBase<T_, ND>::dim;
        using ArrayBase<T_, ND>::iData;

      public:// Constructors
        Array<T_, ND>(): ArrayBase<T_, ND>() {}
        Array<T_, ND>(const Array<T_, ND>& a): ArrayBase<T_, ND>(a) {}
        Array<T_, ND>(size_t D1, ...) {
          // Initialize array dimensions and compute total array size
            va_list ListDims;
            va_start(ListDims, D1);
            sizeDim[0] = 1;
            for (int N = 0; N < ND; N++) {
               dim[N] = (N ? va_arg(ListDims, int) : D1);
               sizeDim[0] *= dim[N];
            }
            va_end(ListDims);

          // Initialize array subspace sizes
            for (int N = 1; N < ND; N++) {
               sizeDim[N] = sizeDim[N-1] / dim[N-1];
            }

          // Allocate memory for data array
            resize(sizeDim[0]);
            iData = begin();
        }

      public:// Functions
        void clear() const {return vector<T_>::clear();}
        int Size() const {return int(size());}

        void Resize(size_t D1, ...) {
                // Initialize array dimensions and compute total size
                  va_list ListDims;
                  va_start(ListDims, D1);
                  sizeDim[0] = 1;
                  for (int N = 0; N < ND; N++) {
                     dim[N] = (N ? va_arg(ListDims, int) : D1);
                     sizeDim[0] *= dim[N];
                  }
                  va_end(ListDims);

                // Initialize array subspace sizes
                  for (int N = 1; N < ND; N++) {
                     sizeDim[N] = sizeDim[N-1] / dim[N-1];
                  }

                // Allocate memory for data array
                  resize(sizeDim[0]);
                  iData = begin();
              }

        void Clear() {
                clear();
                for (int N = 1; N < ND; N++) {
                   sizeDim[N] = 0;
                }
              }

        void Fill(const T_& val) {
                for (IterArr IT = begin(); IT < end(); IT++) {
                   (*IT) = val;
                }
              }

      public:// Functions
        SubArr<T_, ND-1> operator[](size_t K) const {
                            return SubArr<T_, ND-1>((iData+K*sizeDim[1]),
(sizeDim+2));
                          }
    };

    template<typename T_> class Array<T_, 1>: public ArrayBase<T_, 1> {
      public:// Constructors
        Array(): ArrayBase<T_, 1>() {}
        Array(size_t Len): ArrayBase<T_, 1>(Len) {}
        Array(const ArrayBase<T_, 1>& a): ArrayBase<T_, 1>(a) {}
    };

  }

#endif

//======================== Test Program ===============================

//**** Includes****
  #include "Array.h"
  #include <iostream>

//**** Uses ****
  using std::cout;
  using std::endl;
  using GPD::Array;

int main() {
  cout << "Start Array Test: " << endl;
  Array<float,3> a(3,2,5);
  for (int N0 = 0; N0 < a.Dim(0); N0++) {
    for (int N1 = 0; N1 < a.Dim(1); N1++) {
      for (int N2 = 0; N2 < a.Dim(2); N2++) {
        a[N0][N1][N2] = 100*(N0+1) + 10*(N1+1) + (N2+1);
        cout << a[N0][N1][N2] << endl;
      }
    }
  }
  return 0;

}


Thanks, that is a bit more complex than I need.

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