Re: Crash on erase() - *not* in a loop
 
Jim Keir schrieb:
Hi,
I'm confused about a persistent crash when using STL containers. I call 
erase() and the program crashes in either _Orphan_range or _Orphan_ptr 
depending on which class I try.
I've used map, hash_map and vector all with the same results. The DLL is 
multi-threaded, but all list access is protected using 
Enter/LeaveCriticalSection.
I'm *not* iterating through a loop!
The STL class definition is:
class PatchedFileInfo
{
...
};
typedef std::vector<PatchedFileInfo> FHList;
FHList PatchedList;
The insert code for vector<> is:
EnterCriticalSection(&ListAccess); 
PatchedList.push_back(PatchedFileInfo(FileHandle[0],asciiFileName));
LeaveCriticalSection(&ListAccess);
You did not show us what PatchedFileInfo contains and what asciiFileName is. If 
i.e. asciiFileName is just a char*, and PatchedFileInfo contains a constructor 
that copies just the pointer, and its destructor deletes the pointer, than you 
can get into trouble when erasing an element from the map/array.
NOrbert
I also tried this for map and hash_map:
EnterCriticalSection(&ListAccess);
PatchedList[FileHandle[0]].Filename = asciiFileName;
LeaveCriticalSection(&ListAccess);
The erase() code, which crashes, is:
EnterCriticalSection(&ListAccess);
FHList::iterator i = PatchedList.find(Handle);
if (i != PatchedList.end()) {
  // Matched.
  Log(i->second);
  PatchedList.erase(i);
}
LeaveCriticalSection(&ListAccess);
I repeat, this is not in a loop and the iterator is not accessed after 
it has been deleted.
I've rebuilt dozens of times, checked that all modules are using the 
same libraries, stepped through the STL libraries etc. It's going wrong 
inside the erase() code; the list of _Nextiter pointers is fine up until 
it hits the _Orphan_ptr code. Then, the last element gets corrupted.
If I check the list of _Nextiter pointers for 'i' it's fine. The Log() 
call is fine, it shows the correct value. The internal values in the 
erase() call are fine - right up until _orphan_XXXX is called.
Any ideas? Using VC2005 on x64 with the Windows 6.1 includes.
Thanks,
Jim
  
  
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