Re: Questions about "mismatch"

From:
James Kanze <james.kanze@gmail.com>
Newsgroups:
comp.lang.c++
Date:
Mon, 20 Dec 2010 03:07:59 -0800 (PST)
Message-ID:
<33194c62-cee1-4868-8a59-9f2450c6f35e@fm22g2000vbb.googlegroups.com>
On Dec 19, 9:37 pm, Ian Collins <ian-n...@hotmail.com> wrote:

On 12/20/10 09:24 AM, jacob navia wrote:

Besides, as you know well too, the unit tests never catch all branches
and all code in complex functions. They give you only a FALSE sense
of security. Yes, they are useful (I will never deny that), but they do
not catch all errors.


If the tests are written first, the branch won't exist unless it is
there to pass a test!


Three comments:

 -- Are you sure? Exceptions introduce a lot of additional
    branches, that aren't in the normal program logic (but which
    have to be tested). It's very easy to write a test (or
    a series of tests) for a factory function that tests that it
    always returns a valid object, with values corresponding to
    what they should be (at least in some trivial cases). But
    writing such tests first does nothing to ensure that the
    case when new throws bad_alloc has been correctly handled.
    (It can, of course, but it's not "automatic", just because
    you write the test first.)

 -- I'm not sure what he means by "all the branches". To give
    a simple and somewhat artificial case:

        void f(bool c1, bool c2)
        {
            if (c1)
                doA();
            else
                doB();
            if (c2)
                doC();
            else
                doD();
        }

    "Obviously", you need four tests to test all of the branches
    (unless some of the functions can throw---then you likely
    need more). Regardless of whether you write the tests
    before or after, it's easy to only write two or three cases;
    some coverage tools I've seen report full coverage with just
    f(false, false) and f(true, true).

    Similar issues arrive with executing loops 0 times (which is
    probably a more realistic example).

 -- Finally, some problems (including most involving floating
    point) aren't linear; for a lot of numerical work, for
    example, just testing the end points and a couple of values
    between them offers no guarantee that the implementation is
    stable for all possible input. Thread safety has similar
    issues: to be complete, you'd have to ensure that there was
    a test for a thread switch between every machine
    instruction. (This doesn't mean that you don't need the
    tests. Just that they aren't sufficient.)

Thorough testing is important, and I strongly disagree with the
posting you are responding to: just because it can't be 100%
perfect is no reason to skimp on it (and you should be able to
reasonably address my first two points above---if the
development process decides to address the issues). But writing
tests first isn't a silver bullet; I'd argue, in fact, that it's
not important when they're written, as long as they *are*
written. (If requiring tests to be written first is the only
way to ensure that they are written, of course, then that's the
route you have to go. I've not found that to be the case,
however.)

--
James Kanze

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