Re: signal handling and (structured) exception handling

From:
James Kanze <james.kanze@gmail.com>
Newsgroups:
comp.lang.c++
Date:
Mon, 12 Oct 2009 12:28:14 -0700 (PDT)
Message-ID:
<172f8b61-0251-46c5-acf3-db0845485811@k19g2000yqc.googlegroups.com>
On Oct 12, 7:57 pm, Peter <excessph...@gmail.com> wrote:

On Oct 12, 5:10 am, James Kanze <james.ka...@gmail.com> wrote:

I don't know of any machine which can't support virtual
functions. Even today, however, machines which can raise an
asynchronousexceptionare rare.


The first CPU I came in contact with (Z80) did not have any
feature to call via a pointer stored somewhere -- it could
call only to a fixed address. Maybe you could emulate it via
manipulating the stack and executing return.


The instruction set of the Z80 was a superset of that of the
8080, and the languages I used on the 8080 certainly supported
indirect calls. I think that they did simply push the address
onto the stack, and then do a ret; another alternative would
have been modifying the address in a jmp instruction; not very
thread safe, but that was never an issue on an 8080.

The standard could simply claim, that on machines which
support memory protection, a C++ exception should be thrown
instead of a signal. This would cover all of the platforms I
have to deal with (various UNIXs and Windows).


Except that this can't be made to work under Solaris, on a
Sparc. And more generally, the fact that C++ doesn't throw an
exception in such cases is a major reason why people continue to
use it---if there is an error in your code, an exception is the
last thing you want. (A C++ exception, anyway, with destructors
being called.)

--
James Kanze

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