Re: Draw bolder(ly)?

Jeff Higgins <jeff@invalid.invalid>
Tue, 31 Mar 2015 09:35:17 -0400
On 03/30/2015 10:08 PM, Knute Johnson wrote:

On 3/30/2015 5:46 PM, Jeff Higgins wrote:

On 03/30/2015 08:09 PM, Jeff Higgins wrote:

You might glean some ideas here:

Please do not go to the web site I just linked.
There is something really fucked up there.

OK, I won't. I did try changing the stroke but I'm not sure that works
when drawing characters but maybe I don't know what I'm doing.

package scratch;

import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.Font;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.RenderingHints;
import java.awt.Shape;
import java.awt.font.GlyphVector;

import javax.swing.JFrame;
import javax.swing.JPanel;

public class Scratch extends JPanel {
   private static final int h = 100, w = 300;
   private static final String text = "JAVA";

   public void paint(Graphics g1) {
     Graphics2D g = (Graphics2D) g1;
     g.setPaint(new Color(255, 255, 255));
     g.fillRect(0, 0, w, h);
     Font font = new Font(Font.SANS_SERIF, Font.BOLD, 24);
     GlyphVector gv = font.createGlyphVector(g.getFontRenderContext(),
     Shape vector = gv.getOutline();
     g.setStroke(new BasicStroke(2.0f));
     g.setPaint(new Color(0, 0, 0));

     g.drawString(text, 10, 30);

     g.translate(90, 30);

     g.translate(80, 0);

   public static void main(String[] a) {
     javax.swing.SwingUtilities.invokeLater(new Runnable() {
       public void run() {
         JFrame f = new JFrame();
         f.setContentPane(new Scratch());
         f.setSize(w, h);

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