Re: What is the quickest way to play sound?

pek <>
Sun, 25 May 2008 04:52:22 -0700 (PDT)
On May 25, 1:35 pm, Andrew Thompson <> wrote:

On May 25, 7:09 pm, pek <> wrote:

On May 25, 7:10 am, Andrew Thompson <> wrote:> On May 25, 12:50 pm, pek <> wrote:

...If you can convert it
to one of the formats supported by J2SE, it becomes

Of course not. ;) I just found it like this. I could easily convert it
in wav.

Then try something along these lines (it
is even easier for an applet)..

import javax.sound.sampled.Clip;
import javax.sound.sampled.AudioSystem;
import javax.sound.sampled.LineUnavailableException;
import javax.sound.sampled.AudioInputStream;

import javax.swing.*;

class PlayClip {
  public static void main(String[] args) throws Exception {
    URL soundLocation = new URL(
    // can use one clip many times
    Clip clip = AudioSystem.getClip();

    AudioInputStream inputStream =
      AudioSystem.getAudioInputStream(soundLocation); inputStream );

    // kludge to prevent the main() from exiting.
    JFrame f = new JFrame();
    f.setDefaultCloseOperation( JFrame.EXIT_ON_CLOSE );

    f.getContentPane().add( new
      JLabel(soundLocation.toURI().toString()) );



Andrew T.

That is exactly the code I was looking for.. ;)

Just in case you know even more, I am using openSuSE 10.3.. I did
convert the files in wav and they play just fine. But when I run this
code (I create a thread so multiple sounds can play simultaneous) I
get this error:

I'm not expecting you to answer. Just in case you know better (I hate
the sound system in linux).

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