Apple Java which Browser to use ? Safari throwing NullPointerException with clean Applet code

Wed, 24 Oct 2007 09:25:35 -0700
Hi All,

I am programming for the first time on an Apple platform, and in fact
programming Java for the first time in a while, so forgive me if this
is newbie-ish.

Mac OS X v 10.4.10
Java/JRE /VM 1.50_07-87
Using IDE Creator v 2.1 (which is not the issue)

BROWSER : SAFARI 2.0.4(419.3) <<

with the code below (which I think is clean - but to be honest this is
the first attempt at programming in a while, so there could be an
issue - builds clean. My Safari browser is throwing a

Q: Is my code incorrect ?
Q: Is it Safari ?
Q: Is it an interaction with Java JVM 1.05 ? Should I downgrade ?
Q: Which browser is optimal to use for Apple ?
Q: Opinions on whether Mac OSX 10.4 is decent for Applet programming.
There was a time when Mac was insufficient.

Thanks All,

Code and Exception follows.
=============== Java Console
basic: Referencing classloader: sun.plugin.ClassLoaderInfo@2d0483,
basic: Added progress listener: sun.plugin.util.GrayBoxPainter@c39410
basic: Loading applet ...
basic: Initializing applet ...
basic: Starting applet ...
    at HelloWorld.<init>(
    at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native
    at java.lang.reflect.Constructor.newInstance(
    at java.lang.Class.newInstance0(
    at java.lang.Class.newInstance(
    at sun.applet.AppletPanel.createApplet(
    at sun.plugin.AppletViewer.createApplet(
    at sun.applet.AppletPanel.runLoader(

===================== Java Code =============================
import java.awt.*;
import javax.swing.JApplet;

//No need to extend JApplet, since we don't add any components;
//we just paint.
public class HelloWorldApplet extends JApplet {

    StringBuffer buffer;

    public void init() {
        buffer = new StringBuffer();
        System.out.println("initializing... ");

    public void start() {
        System.out.println("starting... ");

    public void stop() {
        System.out.println("stopping... ");

    public void destroy() {
        System.out.println("preparing for unloading...");

    public void paint(Graphics g) {
    //Draw a Rectangle around the applet's display area.
        g.drawRect(0, 0,
           getWidth() - 1,
           getHeight() - 1);

    //Draw the current string inside the rectangle.
        g.drawString("Hello World", 5, 15);

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