Re: (RMI) How to let a remote object display itself on the client
I'm quite new to RMI and I have a theoretical question on how a
specific problem is usually solved.
My need is to create a client application not only able to work with
remote objects (that implement a specific interface) but also to
display them locally on the screen.
What I want is to have the possibility to add new classes of object on
the server (impementing the same interface as above) and have the
client able to display them too without changing the client. The client
will then receive the objects from a Factory that will return back the
object of the proper type.
My idea then, is that the object should be able to display itself, so
that the client application would only have to call something like
'print(JPanel)' on the remote object.
But how does this work? Can I pass to the server a JPanel as argument?
I don't think this will work.
If you pass a JPanel over RMI, it'll get copied. If you paint on
the copy, the original will not be updated.
Probably the easiest solution is to paint on an image, and serialise
that. Alternatively, you could create an implementation of Graphics that
uses RMI to paint onto a client Graphics object.
Alternatively, you could dynamically load classes onto the client, using
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