Re: thread pool with CachedThreadPool

From:
Robert Klemme <shortcutter@googlemail.com>
Newsgroups:
comp.lang.java.programmer
Date:
Wed, 16 Apr 2014 17:55:37 +0200
Message-ID:
<br7nfqFbmbrU1@mid.individual.net>
On 16.04.2014 12:42, Josip Almasi wrote:

On 04/16/2014 08:43 AM, Robert Klemme wrote:

On 16.04.2014 00:05, Daniel Pitts wrote:

"Threads" with nothing to do take up very little CPU. They may take up
memory or other resources, but they can be made to do nothing until
called for.


What do they take CPU for other than that negligible amount of time the
kernel takes for administering them? I'd say for all practical purposes
you can assume a blocked thread to take up zero %CPU. Or am I missing
something?


Blocked thread itself spends no cpu time.
Running thread may spend some more cpu time though, for lock checks.
Real issue is flushing pipeline to ensure cache coherency among all cpu
cores.
So, more 'synchronized' statements your single running thread
encounters, more cpu stalls. It's not really 'taking' cpu time, it's
wasting it.


I don't think this applies. We were talking about threads idling in the
pool.

I have to admit, intel pipeline is complete mistery to me:)
But that's why have atomics and other non-blocking thread-safe magic.


The straightforward implementation will block them so there is no CPU
consumption. Custom implementations of thread pools may employ spin
locks but that usually is only done if you expect to always have work
for all threads.

Cheers

    robert

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