Re: How to catch everything?

Patricia Shanahan <>
Thu, 12 Jul 2007 03:54:01 GMT
<tBhli.6194$> wrote:


I have this code:

  public static Universe gLoadUniverse(String uvName) {
    try {
      System.out.println("I'm here");
      ObjectInputStream ois = new ObjectInputStream(new
      System.out.println("I'm here");
      Universe uv = (Universe) ois.readObject();
      System.out.println("I'm here " + uv);
      return uv;
    catch (Exception e) {
      System.out.println("I'm here " + e.getMessage());
      return null;

It prints out the first to I'm here's, but nothing else.and quits. So
in "Universe uv = (Universe) ois.readObject();" something goes wrong,
but I don't get any feedback whatsoever. Is there something else that
I may not be catching?



You could try changing "Exception" to "Throwable" to include Error and
its subclasses as well as Exception. However, depending on what else is
going on in the calling code, I would have expected an Error to cause
some visible symptoms.

As a wild eyed guess, could there be a recursive call loop in the
readObject() code?


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