Re: Autoboxing and Performance ?

From:
Lew <lewbloch@gmail.com>
Newsgroups:
comp.lang.java.programmer
Date:
Wed, 21 Aug 2013 08:36:15 -0700 (PDT)
Message-ID:
<b59261cf-2caf-439d-a5c5-e3efc3bea766@googlegroups.com>
Joerg Meier wrote:

Eric Sosman wrote:

     Nonetheless, I'm still of the opinion that autoboxing is Satan's
work. Another thread, somewhat further back, wondered why this
apparently thread-safe code wasn't thread-safe at all:

    class Whatever {
        private static Integer counter;
        void someMethod() {
            synchronized(counter) {
                ++counter;
                ...
            }
        }
        ...
    }

I still don't see how that wouldn't be thread-safe, could you elaborate ?


A monitor has to be the same object between threads. Holding a "lock" on two
different objects actually doesn't lock anything.

Or are we to assume other code touches counter without being in a


If 'counter' changes to point to a different object, as in the sample code
here, then it no longer points to the object holding the monitor, which
makes it useless as a lock.

synchronized(counter) block itself in this example ?


The finger is not the moon.

That means a pointer is not the same thing as the object to which it points.

Locks are taken on objects, not pointers.

--
Lew

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