Re: passing a string to a dll

From:
"Tom Serface" <tom.nospam@camaswood.com>
Newsgroups:
microsoft.public.vc.mfc
Date:
Tue, 18 Sep 2007 14:39:52 -0700
Message-ID:
<ujvemyj#HHA.4880@TK2MSFTNGP03.phx.gbl>
Just a guess, but did you include the header file for the DLL.

Also, you may want to define your functions for:

 CString GetString();
 CString LoadStringID(UINT stringID);

As

LPCTSTR GetString();
LPCTSTR LoadStringID(UINT stringID);

You can still assign to a CString on output:

CString cs = GetString();

Tom

"SteveR" <srussell@removethisinnernet.net> wrote in message
news:Ohn3ONj%23HHA.4460@TK2MSFTNGP02.phx.gbl...

Thank you all for your help.

I have now specified unicode in the dll, so it should match up with the
application.
I have, for now at least, chosen to use CString& in both the dll and the
application.

Please remember that I am not nearly as trained in depth as you all are,
and therefore cannot make complete sense of what I am now presented with:

Room 101View.obj : error LNK2001: unresolved external symbol
"__declspec(dllimport) public: bool __thiscall DLLRect::PullWhisker(class
CString &)" (__imp_?PullWhisker@DLLRect@@QAE_NAAVCString@@@Z)

My dll:

// DLLRect.h: interface for the DLLRect class.
//
//////////////////////////////////////////////////////////////////////

#if
!defined(AFX_DLLRECT_H__935F1132_14D8_4CC5_A466_5B6E1904C9B4__INCLUDED_)
#define AFX_DLLRECT_H__935F1132_14D8_4CC5_A466_5B6E1904C9B4__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

class AFX_EXT_CLASS DLLRect
{
public:
DLLRect();
virtual ~DLLRect();
CString GetString();
CString LoadStringID(UINT stringID);
bool PullWhisker(CString& s); //LPCTSTR s);

};

#endif //
!defined(AFX_DLLRECT_H__935F1132_14D8_4CC5_A466_5B6E1904C9B4__INCLUDED_)
. . .
bool DLLRect::PullWhisker(CString& s)
{
 if(s != _T("12345") )
  ::Beep(1000,200);
 return true;
}

my app:

// DLLRect.h: interface for the DLLRect class.
//
//////////////////////////////////////////////////////////////////////

#if
!defined(AFX_DLLRECT_H__935F1132_14D8_4CC5_A466_5B6E1904C9B4__INCLUDED_)
#define AFX_DLLRECT_H__935F1132_14D8_4CC5_A466_5B6E1904C9B4__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

class AFX_EXT_CLASS DLLRect
{
public:
DLLRect();
virtual ~DLLRect();
CString GetString();
CString LoadStringID(UINT stringID);
bool PullWhisker(CString& s); //LPCTSTR s);

};

#endif //
!defined(AFX_DLLRECT_H__935F1132_14D8_4CC5_A466_5B6E1904C9B4__INCLUDED_)
. . .
in my view:

DLLRect r;
CString s = _T("12345");
r.PullWhisker(s);

----------
"Joseph M. Newcomer" <newcomer@flounder.com> wrote in message
news:rdmve3hfmfb2hg5046kh4vb9rcdfu4e3ma@4ax.com...

First, DID YOU USE THE DEBUGGER TO EXAMINE THE STRING CONTENTS???? If
not, why not? I do
things like this all the time without problems, so there is something
about your
environment that you are not telling us, but more critically, you have
not actually
examined the behavior of the code.

Are you doing static linking of the MFC library? In that case, all bets
are off. You
can't pass MFC objects across library boundaries. In this case, you
would have to use
LPCTSTR.

Is the example you are using EXACTLY using the string "12345" or is it
using something
else?

Given the example below, you should be comparing the binary value of the
string (12345) to
the numeric value 12345, which is why I suspect that the example you have
shown here may
not be the example you are actually using.

Note that you would nominally be better of passing const CString & s
instead of CString s
in such a case; it would be more efficient.
joe
On Mon, 17 Sep 2007 21:34:09 -0400, "SteveR"
<srussell@removethisinnernet.net> wrote:

I am working with the first dll I've ever created. I am testing with
this
function:

bool DLLRect::PullWhisker(CString s)
{
if(s != _T("12345") )
  ::Beep(1000,200);
return true;
}

In my view:

DLLRect r;
r.PullWhisker(_T("12345") );

Why am I getting that beep, i.e. why is the string not recognized?


Joseph M. Newcomer [MVP]
email: newcomer@flounder.com
Web: http://www.flounder.com
MVP Tips: http://www.flounder.com/mvp_tips.htm

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