Re: exercise on reinterpret_cast
Fil <Fil@discussions.microsoft.com> wrote:
void func(void* p,short int s,unsigned char v)
unsigned char * pp=reinterpret_cast<unsigned char*>(p);
for (int i=0;i<s;i++)
std::cout << "gimme a value I will force those bytes to" << std::endl;
std::cin >> j;
I am then expecting that, if I set my whoke array to zero, and I
suggest to change just one byte to 255, I'll have iA=255 and all
the other worth 0 (my int are 4 bytes long so when I change 1 byte I
just change part of the first int and shouldn't touch the rest).
But I get 50 for the first element instead.
When you do cin >> j, and j is a char variable, you just read one
character from the stream. The input is "255", and j gets the first
character of that. It so happens that the ASCII code for '2' is 50,
which is what you pass to func().
With best wishes,
With sufficient thrust, pigs fly just fine. However, this is not
necessarily a good idea. It is hard to be sure where they are going to
land, and it could be dangerous sitting under them as they fly
overhead. -- RFC 1925
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