Re: Syntactical issue: should STL list Iterator be overloaded to a pointer to the current element?

From:
Pete Becker <pete@versatilecoding.com>
Newsgroups:
comp.lang.c++
Date:
Tue, 11 Sep 2007 17:12:08 -0400
Message-ID:
<2007091117120816807-pete@versatilecodingcom>
On 2007-09-11 16:55:14 -0400, Olumide <50295@web.de> said:

On 11 Sep, 21:49, Pete Becker <p...@versatilecoding.com> wrote:

On 2007-09-11 16:36:01 -0400, "Jim Langston" <tazmas...@rocketmail.com> said:

"Olumide" <50...@web.de> wrote in message
news:1189541795.197604.310750@i38g2000prf.googlegroups.com...

On 11 Sep, 21:11, "Victor Bazarov" <v.Abaza...@comAcast.net> wrote:

Better? In what way "better"?


Better as in other than &(*intList_Iterator) .


&(*iterator)
is the common method used to get the address of what iterator points to.
After you see it a few times it no longer looks weird.


It looks weird that way. The parentheses aren't needed. <g>


&*iterator looks mucho weird :-) .


Not at all, unless you don't know the language well enough to understand it.

--
  Pete
Roundhouse Consulting, Ltd. (www.versatilecoding.com) Author of "The
Standard C++ Library Extensions: a Tutorial and Reference
(www.petebecker.com/tr1book)

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