Re: Reliability of WM_COPYDATA in Processing Data between Applications,...
I've never had a problem with this mechanism and it seems to happen almost
instantly (as instant as a computer can be). If you are passing a string
you have to make sure the string is available while the data is being
processed. I typically just pass a pointer to a class member that I know
will be available to the program handling the message. I guess the limit
would be like any other memory limit.
I also find this a lot easier to implement than some of the alternative
methods of doing the same thing.
"Kerem GLmrLkcL" <firstname.lastname@example.org> wrote in message
my questions are straight: How reliable is WM_COPYDATA if
i want to send "static" data, of cource no pointers or refrences?
Is there a Memory Size limitation in theory and in real life? How
fast is this (sure depending on cpu, memory and allover system
I never used that message before when i wanted to transfer data
between applications. I always used some sort of ipc, sockets, pipes
IOCTRL, etc,...since they are the best reliable methods available...
Anybody has experience with this WM_COPYDATA?
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