Re: A non-blocking recv socket function?
Also you should probably have posted in a more relevant group:
Your question is about WinSock, not C or C++.
Microsoft MVP [VC], MCSD
MVP VC FAQ: http://vcfaq.mvps.org
"Ray Mitchell" <RayMitchell_NOSPAM_@MeanOldTeacher.com> wrote in message
"Ray Mitchell" wrote:
I'm trying to write a simple socket client that monitors and retrieves
incoming data. The recv function blocks, which is not what I want.
I'd like to be able to first call some function that immediately returns
tells me whether or not there is any data actually available. If so I
call recv to retrieve it but if not, I wouldn't call it. This would be
calling kbhit to see if any serial port data is available before calling
getch function to retrieve it. I realize I could play games and write a
separate thread, and I understand something can be done using
(althought I don't know quite what). But, it seems like this should be a
simple thing to do and I should not have to resort to these more complex
I should have done more reading. It looks like the ioctlsocket function
what I am looking for! Thanks anyway.
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