Re: Setfocus / killfocus on cbutton

From:
mfc <mfcprog@googlemail.com>
Newsgroups:
microsoft.public.vc.mfc
Date:
Sun, 5 Dec 2010 08:01:34 -0800 (PST)
Message-ID:
<ed7392d1-76a5-4441-b5e5-f3a167e955ad@m7g2000vbn.googlegroups.com>
On 3 Dez., 20:35, Joseph M. Newcomer <newco...@flounder.com> wrote:

See below...

On Fri, 3 Dec 2010 08:33:52 -0800 (PST), mfc <mfcp...@googlemail.com> wro=

te:

On 3 Dez., 16:58, Joseph M. Newcomer <newco...@flounder.com> wrote:

Generally, I don't worry about adding OnClick handlers; most of them h=

ave the body

updateControls();
and updateControls understands how to deal with all kinds of factors, =

including

enable/disable, show/hide, interactions with other controls, etc., so =

there is no

complexity at all; updateControls() will simply do whatever is correct=

, each time, all the

time.
joe

On Fri, 3 Dec 2010 07:41:32 -0800 (PST), mfc <mfcp...@googlemail.com> =

wrote:

On 2 Dez., 23:50, Joseph M. Newcomer <newco...@flounder.com> wrote:

I once had this problem with disabling radio buttons. What you have=

 to do is consider one

of two approaches: in the OnBnClickedBntPatvalueR rourinte, ask if =

the control you are

about to disable has the focus, and if it does, GetNextDlgTabItem a=

nd SetFocus to it;

alternatively, the disable handler in the button moves the focus to=

 the next control.

joe

On Thu, 2 Dec 2010 11:17:48 -0800 (PST), mfc <mfcp...@googlemail.co=

m> wrote:

the second question is: if I have a CImageButton button with this
onclick-handler:

void CPortPage::OnBnClickedBtnPatvalueR()
{
m_Btn.EnableWindow(FALSE);
}

If I click on this button (with the mouse or with the spacebar) th=

e

button will be disabled, but no other button in my dialog will get=

 the

focus. So I`m no longer able to jump from one button to the next
button by using the TAB key....

Which method can I use to acchieve this?


Joseph M. Newcomer [MVP]
email: newco...@flounder.com
Web:http://www.flounder.com
MVP Tips:http://www.flounder.com/mvp_tips.htm


Thank you for the hint with GetNextDlgTabItem() - it`s working.

According to the cbutton classes; I think the best would be to
integrate the spincontrol-button mode in the Cimagetextbutton class
and add a small method where I can activate or not activate the
spincontrol mode.

If you have many buttons installed on your dialog ("<<" and ">>" whic=

h

increase/decrease the value of a specific cstatic field), each button
will need a OnButtonClick eventhandler (and these buttons do not have
identical names).

Is there a better solution instead of adding all these onclick
eventhandlers in the dialog class? Maybe is it possible to add the
OnClick-handler of these buttons to the specific button-class of thes=

e

buttons? Or is this a bad design?

best regards
Hans


Joseph M. Newcomer [MVP]
email: newco...@flounder.com
Web:http://www.flounder.com
MVP Tips:http://www.flounder.com/mvp_tips.htm-Zitierten Text ausblende=

n -

- Zitierten Text anzeigen -


and how is this updatecontrols method called if a user clicks on a
button? Or do you call the updatecontrol method from the
onbuttonclick-handler?


****
I said I don't worry about adding OnClick handlers. I didn't say I did=

n't add them, only

that adding them doesn't bother me in the slightest, because all they do =

is call

updateControls(). Note that if you are ever going to enable/disable or=

 show/hide

controls, you must do it from only ONE function, which is solely responsi=

ble for all

enabling/disabling showing/hiding. This is the only way to make it man=

ageable. I came up

with this solution after a client sent me a first-order disaster (back in=

 the early 90s)

in which there were 23 locations that had code to enable/disable show/hid=

e controls, using

six different algorithms. I consolidated it into one place (the code w=

as truly

unmaintainable!)

If I got the slightest bit concerned about the number of handlers, I migh=

t set all my

buttons into a single range of numbers and add a single ON_CONTROL_RANGE =

handler, but that

takes more work than I care for. But the only thing the ON_CONTROL_RAN=

GE handler would do

would be to call updateControls(). See my essay on dialog control managem=

ent on my MVP

Tips site.
                                joe

Joseph M. Newcomer [MVP]
email: newco...@flounder.com
Web:http://www.flounder.com
MVP Tips:http://www.flounder.com/mvp_tips.htm- Zitierten Text ausblenden =

-

- Zitierten Text anzeigen -


Alright now I understand your approach. I`ve installed one public
method in my cbutton class (SetParams) which gets all required
specific values in the OnInitDialog().

m_MyButtonL.SetParams(&m_StatCtrl, CImageTextButton::DECREASE,
minvalue, maxvalue);
m_MyButtonR.SetParams(&m_StatCtrl, CImageTextButton::INCREASE,
minvalue, maxvalue);

These two buttons will increase/decrease the value of a specifc
cstatic field (in this example - m_StatCtrl ). Minvalue / maxvalue
will be either a static definition (located in a specific header file)
or the start / end number of a CString in the string table.

Dependent from the value of the cstatic field, it is possible that
some other controls in the dialog should be disable/enabled. For
example if you click on button1, UpdateControls() for button1 will be
called where I change the value of the specific cstatic field. Now
according to this change, it could be possible that for example
button2 and button3 should be disabled.

Is there a better solution than this:
1) including all depending button controls to this call in the
OnInitDialog() (sometimes up to six other controls affected by the
spcific button)
m_Button1.SetParams(&m_StatCtrl, CImageTextButton::INCREASE, minvalue,
maxvalue, &m_Button2, &m_Button3);

How can I add these controls to one member-variable of the button
class? - using a clist (m_list.Add(m_Button2) and so on.... ?

2) check in the m_Button1.UpdateControl() if other controls are
depended from this button and call their UpdateControls() methods??

void CImageButton::UpdateControls()
{
   //change the value of the specific cstatic field

  //check if other controls affected by this control - if so call
their Updatecontrol() method

  Invalidate();
}

3) in the end of their UpdateControls() method call Invalidate() to
draw these buttons again

best regards
Hans

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