Instantiating ComObjects - best practice

From:
Alexander Lamaison <newsgroups@lammy.co.uk>
Newsgroups:
microsoft.public.vc.atl
Date:
Thu, 24 Jul 2008 16:24:51 -0700
Message-ID:
<u6Yt5Re7IHA.1952@TK2MSFTNGP02.phx.gbl>
My question is about the recommended way to initialising ATL interface
implementations (i.e. ComObjects) with values.

At the moment my programs are littered with code like the following:

IMyInterface pFace;
CComObject<CMyObject> *pObj;
hr = CComObject<CMyObject>::CreateInstance( &pObj );
if(SUCCEEDED(hr)) // Perform implementation-specific initialisation
{
    pObj->AddRef();
    hr = pObj->Initialize( some stuff specific to implementation );
    if (SUCCEEDED(hr))
    {
        hr = pObj->QueryInterface( __uuidof(IMyInterface), &pFace );
    }
    pObj->Release();
}
pFace->InterfaceMethod1();
pFace->InterfaceMethod2();
....

where Intialize() is a public method of CMyObject but is no in the
interface IMyInterface. This seems to be a common patter to work around
ATLs inability to take constructor arguments.

I've also seen people do this which looks a little cleaner:

CComPtr<IMyInterface> spFace;
hr = spFace.CoCreateInstance( __uuidof(CMyObject) );
if (SUCCEEDED(hr))
{
    static_cast<CMyObject *>(spFace.p)->Initialize( some imp-specific );
}
spFace->InterfaceMethod1();
spFace->InterfaceMethod2();
....

Is the second way in any way inferior to the first and are there any
other ways or recommended practices for how this should be done?

Thanks.

Alex Lamaison

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