Re: flyweight object equivalence

From:
"Igor Tandetnik" <itandetnik@mvps.org>
Newsgroups:
microsoft.public.vc.atl
Date:
Tue, 17 Apr 2007 18:28:23 -0400
Message-ID:
<edA92#TgHHA.1388@TK2MSFTNGP05.phx.gbl>
Jason S <jmsachs@gmail.com> wrote:

On Apr 17, 5:24 pm, "Igor Tandetnik" <itandet...@mvps.org> wrote:

HRESULT Equals([in] IMyInterface* other, [out, retval] VARIANT_BOOL
ret);


sure, this is an obvious choice for interface. But the implementation
seems far from obvious, since the two objects can't talk to each other
in C++


I suggest implementing a private interface alongside IMyInterface. Mark
it [local] in the IDL. A method on this interface can even return a raw
C++ pointer to the object, e.g. as a void* pointer.

A variation of this technique goes like this:

class CMyComObject {
BEGIN_COM_MAP(CMyComObject)
    // ...
    COM_INTERFACE_ENTRY_IID(GUID_INTERNAL, CMyComObject)
END_COM_MAP()
};

GUID_INTERNAL is a new GUID you define in your C++ files and never
mention in any IDL. QueryInterface for this GUID only works within the
same apartment, and produces a raw C++ pointer to the underlying object.
If the QI call fails, then either this instance comes from a different
server, or it's somebody else's implementation of IMyInterface. In
either case, you can simply declare the two objects to not be equal.
--
With best wishes,
    Igor Tandetnik

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