Re: distinguishing wheter void* ptr points to class A or class B?

From:
 "Justin.SpahrSummers@gmail.com" <Justin.SpahrSummers@gmail.com>
Newsgroups:
comp.lang.c++
Date:
Sat, 22 Sep 2007 10:22:11 -0700
Message-ID:
<1190481731.457195.93370@o80g2000hse.googlegroups.com>
On Sep 22, 11:48 am, "Alf P. Steinbach" <al...@start.no> wrote:

* Justin.SpahrSumm...@gmail.com:

On Sep 22, 6:27 am, jacek.dzied...@gmail.com wrote:

  I have some legacy C code which expects a pointer to a function to
be evaluated at one point.
Because of the pointer-to-function vs. pointer-to-member
incompatibility, this needs to be a
global function. To aid the passing of some extra data to the
function, it takes an extra
parameter of type void* which is passed uninterpreted to it.

  I am in a situation where this void* pointer can point either to
class A or to a class B,
which are not related. Is there a way to perform a reliable cast in
the function or otherwise
distinguish which the void* pointer actually points to? This is
compiled as C++.
I can static_cast<> to whatever, but, obviously, if I get the class
wrong, this segfaults
at the first dereference of a member. dynamic_cast<> does not work on
void*.


You could simple define a small structure with a type tag and a
pointer:

struct C {
   int type;
   void *ptr; // to either an object of class A or class B
}

When you create the structure, modify the type field accordingly so
that it can be read back once you have to determine what class the
objects belong to. After that, it's just a simple static_cast<> of the
'ptr' member.


Uhm, well.

In C++ it's usually ungood to explicitly discriminate on type, when a
virtual function can do that type-discrimination.

Here's one way to Do Things (off the cuff, not compiled):

    typedef void (*CCallbackFunc)( void* );
    typedef void (*CFuncThatCallsBack)( CCallbackFunc, void* );
    void generalCallback( void* );

    struct AbstractCallbackHandler
    {
        virtual void onCallback() = 0;
        void* pointer() { return this; }
        invoke( CFuncThatCallsBack f ) { f( generalCallback, pointer(); }


Seems like you forgot a paren here.

    };

    CCallBackFunc generalCallBack( void* arg )


I think you meant "void", not "CCallBackFunc".

    {
        static_cast<AbstractCallbackHandler*>( arg )->onCallback();
    }

    template< class T > void callbackFor( T& o );

    template< class T >
    struct CallbackHandler
    {
        T* p;
        CallbackHandler( T& o ): p( &o ) {}
        virtual void onCallback() { callbackFor( *p ); }
    }

    // ... code specific to using classes A and B:

    template<> callbackFor<A>( A& aha ) { ... }
    template<> callbackFor<B>( B& boo ) { ... }

    extern "C" void someCFunc( CCallBackFunc callBackFunc, void* arg );

    struct A {};
    struct B {};

    void doThingsTo( A& a )
    {
        CallbackHandler<A>( a ).invoke( someCFunc );
    }


All of the code you gave took me a hell of a long time to parse... I
personally would opt for the simple and transparent structure. That
said, I couldn't have come up with the code you gave in a million
years... it's very clever.

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