Re: template code size optimization

From:
Arno <aschoedl@think-cell.com>
Newsgroups:
comp.lang.c++.moderated
Date:
Sun, 1 Feb 2009 01:43:42 CST
Message-ID:
<e00ec69e-80f7-4be7-85c8-c62d151dd612@g3g2000pre.googlegroups.com>
The common optimization function inlining is a space/time trade-off
and breaks the binary interface, so cannot be done for exported
functions, but it is still done. Neil, yes, if you instantiate a
template only once, it does not produce more code than a non-template.
But templates are easily instantiated more than once, and the
programmer may not be aware of the associated code bloat.

But templates have a semantics side, static typing, and a code
generation side, and compilers could separate the two. For example,
some cases of CRTP (http://en.wikipedia.org/wiki/
Curiously_Recurring_Template_Pattern) can be replaced by virtual
functions:

template<class Derived>
struct Base {
    // needs to be instantiated for each Derived::Func2 implementation
    int Func() {
       // ... lots of code here, so inlining not useful
       return static_cast<Derived*>(this)->Func2();
    }
};

can be replaced by

struct Base {
    virtual int Func2()=0;
    // code only necessary once:
    int Func() {
       return Func2();
    }
};

The first produces more code, the second less code, at the expense of
a virtual function table with each instance and dynamic dispatch for
the call.

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