Re: Object layout guarantees and manual pointer adjustments

From:
Frank Birbacher <bloodymir.crap@gmx.net>
Newsgroups:
comp.lang.c++.moderated
Date:
Tue, 21 Apr 2009 20:21:49 CST
Message-ID:
<756c5jF16llntU1@mid.dfncis.de>
Hi!

SG schrieb:

Admittedly, it's a rather ugly "solution". But so far I wasn't able
to come up with a less ugly implementation that meets all the design
goals. It's more of a puzzle right now. I'm aware that it may not be
very useful in practise.


Ok, I was able to clone all information and not rely on object layout. I
introduced a new class hierachy of converter objects, that implement a
function from abstract_wrapper* to T& by means of a simply linked list
of converters. Every time a cow<T> is constructed from a cow<U> a
converter from U& to T& is instantiated and added to the list. Then you
can retrieve the cloned T& from the new instance of abstract_wrapper.

The downside is the long execution path on converting cow<T>. Memory
allocation can be reduced, I think.

Code follows:

#include <iostream>
#include <ostream>
#include <string>

namespace proposed
{

    class abstract_wrapper
    {
    public:
        virtual ~abstract_wrapper() {}
        virtual abstract_wrapper* clone() =0;
    };

    template<typename U>
    class concrete_wrapper
        : public abstract_wrapper
    {
        U u;
    public:
        U& get() { return u; }

        concrete_wrapper<U>* clone()
            { return new concrete_wrapper<U>(*this); }
    };

    template<typename TargetType>
    struct converter_base
    {
        converter_base() {}
        virtual ~converter_base() {}
        virtual converter_base* clone() =0;
        virtual TargetType& get(abstract_wrapper*) =0;
    protected:
        converter_base(converter_base const&) {}
    };

    template<typename SourceType>
    struct root_converter : converter_base<SourceType>
    {
        root_converter<SourceType>* clone()
        {
            return new root_converter<SourceType>();
        }

        SourceType& get(abstract_wrapper* const aw)
        {
            return static_cast<concrete_wrapper<SourceType>*>(aw)->get();
        }
    };

    template<typename TargetType, typename SourceType>
    struct converter : converter_base<TargetType>
    {
        typedef converter_base<SourceType> referred_type;

        converter(referred_type* next)
            : next(next)
        {}
        ~converter() { delete next; }

        converter<TargetType, SourceType>* clone()
        {
            return new converter<TargetType, SourceType>(next->clone());
        }
        TargetType& get(abstract_wrapper* const aw)
        {
            return next->get(aw);
        }
    private:
        referred_type* next;
        converter(converter const&) /*{}*/ ;
    };

    template<typename T>
    class cow
    {
        abstract_wrapper* wrapper;
        converter_base<T>* converter;

    public:
        cow()
        {
            wrapper = new concrete_wrapper<T>();
            converter = new root_converter<T>();
        }
        cow(cow const& other)
            : wrapper(other.cloneWrapper())
            , converter(other.cloneConverter())
        {
        }
        ~cow()
        {
            delete converter;
            delete wrapper;
        }
        template<typename Other>
        cow(cow<Other> const& other)
            : wrapper(other.cloneWrapper())
            , converter(new proposed::converter<T, Other>(other.cloneConverter()))
        {
        }

        abstract_wrapper* cloneWrapper() const { return wrapper->clone(); }
        converter_base<T>* cloneConverter() const { return converter->clone(); }

        T* operator -> () const { return &converter->get(wrapper); }
        T& operator * () const { return converter->get(wrapper); }
    };

} //namespace proposed

struct Base
{
    virtual std::string get() =0;
};
struct Dev : Base
{
    std::string get() { return a; }
    std::string a;
};

int main()
{
    using namespace proposed;

    cow<Dev> d;
    d->a = "Hallo";
    cow<Base> b(d);
    std::cout << b->get() << std::endl;
}

valgrind didn't report any memory leaks on my machine for this sample
program. I also had a namespace "given" which I left out now. It
contained the implementation of the class diagram you posted. I hope you
don't mind the namespace "proposed" here.

HTH,
Frank

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