Re: Is it a good practice to call the destructor explicitly and use placement new(this) in assignment operators?

From:
Vladimir Jovic <vladaspams@gmail.com>
Newsgroups:
comp.lang.c++
Date:
Mon, 14 Dec 2009 15:26:05 +0100
Message-ID:
<hg5hs6$rt3$1@news.albasani.net>
Michael Tsang wrote:

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Pete Becker wrote:

Think in terms of implementation here: the constructor for a type sets
the vtable pointer to point to the vtable for that type. When you've
stomped on the vtable pointer with new(this)Foo(x) you do not have a Bar
object. You have a mongrel, with Bar's data and Foo's vtable pointer.

But technically, no, there's no undefined behavior here. There's no
behavior at all, since there's no code being executed. You'd have to
create and object, call operator=, and then do something with that object.


class Foo {
public:
        // default constructor
        Foo();
        // l-value copy constructor
        Foo(const Foo &);
        // destructor
        virtual ~Foo();
        // assignment operator
        virtual Foo &operator=(const Foo &x) {
                if(this != &x) {
                        // disable virtual mechanism
                        this->Foo::~Foo();
                        new(this) Foo(x);
                }
                return *this;
        }
private:
        // private data omitted
};

class Bar : public Foo {
public:
        // default constructor
        Bar() : Foo(), a(), b() {
        }
        // l-value copy constructor
        Bar(const Bar &x) : Foo(x), a(x.a), b(x.b) {
        }
        // destructor
        ~Bar() {
        }
        // assignment operator
        Bar &operator=(const Bar &x) {
                // assign base class subobject
                Foo::operator=(x);
                // assign member subobjects
                a = x.a;
                b = x.b;
                return *this;
        }
        // other methods omitted
private:
        int a;
        int b;
};

int main() {
    Bar b, c;
    c = b; // UB?
}

So, is there any better method to write Foo::operator=(const Foo &) without
causing problem on Bar::operator=(const Bar &) if it is not changed?
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1) Your PGP signature is very annoying

2) What kind of compiler you used to compile your example? You didn't
include <new>, missing definitions of Foo's constructor and destructor.

3) As an exercise, add this pure virtual method to Foo:
virtual void ops() = 0;
and implement it in Bar, like this:
virtual void ops(){}
Then call this method as the last step in the main(). When you compile
and run, you will get a nice surprise :)

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