Re: Collections of derived objects

From:
"Leigh Johnston" <leigh@i42.co.uk>
Newsgroups:
comp.lang.c++
Date:
Fri, 19 Mar 2010 17:29:23 -0000
Message-ID:
<v-udnXfUp9HpKT7WnZ2dnUVZ7rednZ2d@giganews.com>
"Noah Roberts" <noneed@toemailme.com> wrote in message
news:MPG.260d508e9da8758989682@news.mcleodusa.net...

In article <4ba31cbc$0$2858$ba620e4c@news.skynet.be>,
olivier.scalbert@algosyn.com says...

Hello,

Let's say I have a base class Event and some sub classes EventType1,
EventType2, ...

1)
I would like to have a collection (vector or list for example) of a mix
of EventType1, EventType2, ...

I think I have to create a vector<Event*> and starts playing with "new".
And of course, I will forget the "delete" !

Are there any other options, to keep the code clean ?


You can make many higherarchies that you have control over value types
with some work. It involves the use of the handle/body idiom:

// event.h
struct event
{
 // NVI
 typedef ? event_type_id;
 event_type_id event_type() const { return pimpl->event_type(); }
 //...

 event(event_type_id id);

 struct impl
 {
   virtual event_type_id event_type() const = 0;
   // ...
 };

private:
 std::auto_ptr<impl> pimpl;
};


Your impl class is missing a virtual destructor.

/Leigh

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