Re: Question on private virtual methods
On Wednesday, July 18, 2012 1:49:01 PM UTC-4, Leigh Johnston wrote:
I use something like the following to handle serialization:
struct i_stream
{
// functions to encode/decode types to/from a stream ...
};
struct i_serializable
{
virtual void deserialize(const i_stream& p) = 0;
virtual void serialize(i_stream& p) = 0;
};
struct foo : i_serializable
{
foo() {}
foo(const i_stream& p) { deserialize(p); }
virtual void deserialize(const i_stream& p) { p >> a; p >> b; }
virtual void serialize(i_stream& p) { p << a; p << b; }
int a;
std::string b;
};
struct bar : foo
{
bar() {}
bar(const i_stream& p) : foo() { deserialize(p); }
virtual void deserialize(const i_stream& p) { foo::deserialize(p); p >>
c; p >> d; }
virtual void serialize(i_stream& p) { foo::serialize(p); p << c; p << d; }
int c;
std::string d;
};
Works quite well.
The C++ Middleware Writer automates the writing of marshalling
functions. For example, a user adds function prototypes to
his class like this:
class cmw_account_info {
::cmw::marshalling_integer accountnumber;
::std::string password;
cmw_account_info ()
{}
template <class R>
explicit cmw_account_info (::cmw::ReceiveBuffer<R>& buf);
void CalculateMarshallingSize (::cmw::Counter& cntr) const;
void MarshalMemberData (::cmw::SendBuffer& buf) const;
void Marshal (::cmw::SendBuffer& buf, bool = false) const
{
MarshalMemberData(buf);
}
};
The C++ Middleware Writer maintains the implementations
of the function prototypes for you.
Shalom,
Brian
Ebenezer Enterprises
http://webEbenezer.net
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