Re: Trick to prevent conversion

From:
"Tom1s # hilidhe" <toe@lavabit.com>
Newsgroups:
comp.lang.c++
Date:
Fri, 11 Jan 2008 22:01:48 GMT
Message-ID:
<Xns9A22E01A78AC6toelavabitcom@194.125.133.14>
tragomaskhalos <dave.du.vergier@logicacmg.com> wrote in news:b3fd120e-
460f-43c5-9b8d-4583d8da6278@k2g2000hse.googlegroups.com:

I think this is a pretty good way of doing it. One way of making it
a bit more elegant/generic would be something like this
(warning - untested):

template <typename W, class TAG> class TypeWrapper {
  W myWrapped;
public:
  explicit TypeWrapper(W wrapped) : myWrapped(wrapped) {}
  W getWrapped() { return myWrapped; }
};

#define TYPE_WRAPPER(W, X) \
  struct X##Tag{}; \
  typedef TypeWrapper<W, X##Tag> X

This could be in a generic header file, then you could say:
// define types ...
TYPE_WRAPPER(unsigned, ProcessHandle);
TYPE_WRAPPER(unsigned, ThreadHandle);

// use them
ProcessHandle ph(some_unsigned_var);
unsigned x = ph.getWrapped();
// etc but
ThreadHandle th = ph;


Honestly I think that's a bit much. Firstly, I'd want the type to remain
a POD, so constructors and private data are out the window. Also I
wouldn't want member functions coming into it.

I think I was right on track with my struct solution.

--
Tom1s # hilidhe

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