Re: Will Modern C++ Design ever get fixed? Organization: unknown

From:
"Chris M. Thomasson" <cristom@charter.net>
Newsgroups:
comp.lang.c++.moderated
Date:
Wed, 27 Oct 2010 18:23:26 CST
Message-ID:
<9ASxo.601$wQ1.374@newsfe04.iad>
"Miles Bader" <miles@gnu.org> wrote in message news:87iq0opl43.fsf@catnip.gol.com...

Andy Venikov <swojchelowek@gmail.com> writes:

I'm sorry, but your code snipped does not represent Doubly-Checked
Locking Pattern. The whole idea of DCLP is to forgo the locking in
case when "shared_field" has been initialized. Your code will take
the lock in any event.


You misunderstand: I was giving only the part of the code that gets
executed in the "slow" case, when shared_field == NULL. I did note
this in my previous message, though perhaps I didn't emphasize it
enough.

I.e., the real code looks like:

      [...]

Here is a simple sketch of DCL:

<pseudo-code>
__________________________________________________________________
template<typename T>
static T& once()
{
    static atomic<T*> g_global(NULL);

    // data-dependant load acquire barrier to sync with release...
    T* local = g_global.load(memory_order_consume);

    if (! local)
    {
        static pthread_mutex_t g_mutex = PTHREAD_MUTEX_INITIALIZER;

        pthread_mutex_lock(&g_mutex);

        if (! (local = g_global.load(memory_order_relaxed)))
        {
            try
            {
                local = new T();
            }

            catch
            {
                pthread_mutex_unlock(&g_mutex);
                throw;
            }

            // store release barrier to sync with dependant acquire...
            g_global.store(local, memory_order_release);
        }

        pthread_mutex_unlock(&g_mutex);
    }

    return *local;
}
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