Re: code pattern for locking & unlocking

From:
Maxim Yegorushkin <maxim.yegorushkin@gmail.com>
Newsgroups:
comp.lang.c++.moderated,comp.lang.c++
Date:
Mon, 29 Nov 2010 04:04:15 CST
Message-ID:
<4cf27873$0$12278$6e1ede2f@read.cnntp.org>
On 25/11/10 22:48, Daniel Anderson wrote:

I often have to acquire locks and release them after I'm finished with
them.
I use constructor/destructor to acquire& release locks. everything
works fine.
sometime I must acquire a lock for few instructions, then release it
in the middle of a big function. I use braces to get timely
destructors, but I find the "middle of nowhere" braces kind of
embarrassing.
something like:

struct Lock
{
Lock(Mutex& mtx) mtx_(mtx) { mtx.lock(); }
~Lock() { mtx_.unlock(); }
operator bool() { return true;}
};

void someFunc()
{
   // do some stuff
   ...
   // now time to update share data
   {
      Lock myLock(data_mutex);
      //use locked data
      ....
   } // destructor called
   // do more stuff
   ...
}

I would like to have something like the using keyword in c#.
Is there a way to fake it in C++ ?


The alternative to creating a scope just to unlock the mutex at a
particlular point, it may be simpler to provide unlock() function on the
lock, e.g.:

struct Lock
{
    Mutex* mtx_;
    Lock(Mutex& mtx) : mtx_(&mtx) { mtx_->lock(); }
    ~Lock() { this->unlock(); }
    void unlock() {
        if(mtx_) {
            mtx_->unlock();
            mtx_ = 0;
        }
    }
};

void someFunc()
{
  Lock myLock(data_mutex);
  // ... use locked data ...
  myLock.unlock(); // unlock long before leaving the scope
  // ... more code ...
}

Notice in the above how no artificial scope is introduced and
myLock.unlock() does exactly what it says.

for now I'm using an if to do it.

void someFunc()
{
   // do some stuff
   ...
   // now time to update share data
   if (Lock myLock = Lock(data_mutex))
   {
      //use locked data
      ....
   } // Unlock done by destructor

   // do more stuff
   ...
}

Is it good programming ?


If statement naturally means it is conditional, so that a reader of such
code may be led to think that obtaining the lock may fail and the
control flow may skip the block guarded by if.

--
Max

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