Re: Why RTTI is considered as a bad design?

From:
Noah Roberts <roberts.noah@gmail.com>
Newsgroups:
comp.lang.c++
Date:
Wed, 22 Aug 2012 10:28:55 -0700 (PDT)
Message-ID:
<884fba7e-602b-4ab4-9dd1-331a6e3d4086@googlegroups.com>
On Wednesday, August 22, 2012 2:38:17 AM UTC-7, =D6=F6 Tiib wrote:

On Tuesday, August 21, 2012 4:57:06 PM UTC+3, Scott Lurndal wrote:
 

=?ISO-8859-1?Q?=D6=F6_Tiib?= <ootiib@hot.ee> writes:

 

 

 

Usually i see dynamic_cast<>() more used for cross-casting rather than=

 down=

 

-casting. I bring an example. A specific Door passed to SomeDoer::open=

(Door=

 

*) may have Lockable interface or not. To have all Doors Lockable by d=

efaul=

 

t would deviate from sane design since most doors can not be locked. S=

ucces=

 

s of unlocking may depend of availability of Keys or LockPicks or what=

ever =

 

for this SomeDoer so open() forwards these problems to SomeDoer::unlo=

ck(Lo=

 

ckable*):

 

 

 bool SomeDoer::open( Door* door ) const

 

 {

 

   // we might need to unlock first on some cases

 

   Lockable* lock = dynamic_cast<Lockable*>(door);

 

   if ( lock != NULL && lock->isLocked() && !unlock( lock ) )

 

   {

 

      return false;

 

   }

 

 

   return door->open();

 

 }

 

 

Can you tell how such a situation can be resolved as elegantly without=

 RTTI=

 

(or some self-made substitution of RTTI)?

 

 

 

 

 

The ->unlock() method becomes a no-op on a non-lockable door. In other=

 words,

 

one may always call unlock, and if the door is lockable, it will be unl=

ocked;

 

if not, no-op.

 
 
 
Unlocking itself (with no parameters whatsoever)? It can no way made a re=

sponsibility of a door. If there is lock then it is real and unlocking it m=
ay fail without proper keys or pass-codes. A generic door knows (and should=
 know) nothing of it.

 
 
 
Only the cross-casting into "Lockable" may be (and often is) made respons=

ibility of a "Door" but bloating its interface with fake complexities of po=
ssibly "Lockable" is bad design.

Actually, it seems to me that composition is better here. A door either ha=
s a lock or doesn't. That lock is either engaged or it isn't. Opening a d=
oor is either successful or it isn't (and being locked isn't the only reaso=
n it might fail--could be a busted knob or something in the way). A door t=
hat does not have a lock could have one added to it later in many different=
 ways.

Thus cross casting seems like a bad solution and instead there should be a =
failable function to attempt an open, a function that gets the lock or list=
 of locks (could be many), and then the client can look for locks, check th=
eir state, and open the door. No RTTI required. This seems to me to be th=
e most logical solution given the problem domain.

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