Re: What in C++11 prohibits mutex operations from being reordered?

From:
=?ISO-8859-1?Q?=D6=F6_Tiib?= <ootiib@hot.ee>
Newsgroups:
comp.lang.c++
Date:
Wed, 3 Apr 2013 21:43:24 -0700 (PDT)
Message-ID:
<2ce41638-f32c-41ca-9b5f-6c9d16f623fb@googlegroups.com>
On Thursday, 4 April 2013 05:58:45 UTC+3, Michael Podolsky wrote:

On Apr 3, 12:59 pm, =D6=F6 Tiib <oot...@hot.ee> wrote:
 

Let me try to write
example that achieves some synchronization ...

  // bool that tells that thread 1 is done with data. It is
  // atomic just because standard does not guarantee that accesses to
  // bool are atomic.
  std::atomic<bool> ready(false);
  // the ordinary data
  int data=0;

  void thread_1()
  {
      // these lines can't be reordered in any way
      data=42;
      std::atomic_thread_fence(std::memory_order_release);
      ready.store(true,std::memory_order_relaxed);
  }

  void thread_2()
  {
      if(ready.load(std::memory_order_relaxed))
      {
          // these lines can't be reordered
          std::atomic_thread_fence(std::memory_order_acquire)=

;

          std::cout<<"data="<<data<<std::endl;
      }
  }

The effect is that thread 2 does not touch data if thread 1
is not ready with it. So access to non-atomic "data" is safe, synchroni=

zed

and no data race is possible.

 
Yep, this is a very basic stuff as for memory ordering in C++. Sorry,
do not see a relation to the discussed problem.


So you find above very basic. Relaxed ready.store can't become
visible in thread 2 before data=42. Yet you do not for some reason see an=
y relation with the mutex2 locking that you somehow feel may happen and
become visible in thread 2 before data=42 like that:

   void thread_1()
   {
       // these lines can't be reordered in any way
       data=42;
       std::atomic_thread_fence(std::memory_order_release);
       mutex2.lock();
       // ...
       // ...
   }

I am in difficulties to understand what is the reason why you see
the relaxed atomic bool access can be ordered better than mutex lock?

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