Re: The D Programming Language

From:
"Peter Dimov" <pdimov@gmail.com>
Newsgroups:
comp.lang.c++.moderated
Date:
27 Nov 2006 17:56:07 -0500
Message-ID:
<1164661935.145033.100700@45g2000cws.googlegroups.com>
Walter Bright wrote:

James Kanze wrote:

Walter Bright wrote:

The C++98 Standard defines many operations on complex as taking an
argument of type complex&. That means taking a pointer to it, which puts
the kibosh on enregistering complex.


In a naive implementation.


That would include 100% of current implementations.


#include <complex>

inline std::complex<double> f( int x )
{
    return std::complex<double>( x, 0 );
}

int main()
{
    return ( f( 1 ) + f( 2 ) ).real();
}

Compiler output: (MSVC 8)

_main PROC

; 10 : return ( f( 1 ) + f( 2 ) ).real();

    mov eax, 3

; 11 : }

    ret 0
_main ENDP

If I make it

int main()
{
    return ( f( 1 ) + f( rand() ) ).real();
}

the result is less convincing:

_main PROC

; 10 : {

    push ecx

; 11 : return ( f( 1 ) + f( rand() ) ).real();

    call _rand
    mov DWORD PTR tv147[esp+4], eax
    fild DWORD PTR tv147[esp+4]
    fadd QWORD PTR __real@3ff0000000000000

; 12 : }

    add esp, 4

; 11 : return ( f( 1 ) + f( rand() ) ).real();

    jmp __ftol2_sse
_main ENDP

but still no complex<> in sight. One must make sure to use the static
runtime, though; the DLL runtime has complex<>::operator+ as an
exported function, which is an odd decision.

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