Re: (dll) __stdcall functions and GetProcAddress

From:
"Alexander Grigoriev" <alegr@earthlink.net>
Newsgroups:
microsoft.public.vc.language
Date:
Thu, 7 May 2009 06:43:33 -0700
Message-ID:
<#YQiSnxzJHA.2480@TK2MSFTNGP06.phx.gbl>
Those names can be different in x64 build.

"Scot T Brennecke" <ScotB@MVPs.spamhater.org> wrote in message
news:eJxp2FtzJHA.5964@TK2MSFTNGP04.phx.gbl...

Alternatively, those names ARE reliable. They always begin with an
underscore, and the numeric value after the @ is the number of bytes in
the parameter list:
http://msdn.microsoft.com/en-us/library/x7kb4e2f(VS.80).aspx

You can call GetProcAddress on _Add@8

"K?r?at" <kursattheking@gmail.com> wrote in message
news:%231IeTEpzJHA.5032@TK2MSFTNGP05.phx.gbl...

Hi,

I have a very simple dll that exports a simple function "int Add (int,
int)". I use the function from an executable using LoadLibrary and
GetProcAddress. When calling convention is "cdecl" so far so good but
with "stdcall" GetProcAddress returns 0. When I look at the export list I
see the function exported as _Add@8. Well, how can I dynamically address
stdcall functions from .dll's without knowing those strange (and I think
not reliable to depend on) names? AFAIK, windows API functions generally
use stdcall calling convention and we can address those functions
dynamically (using LoadLibrary+GetProcAddress) using their straight
names, what is the trick?

Thanks in advance.

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