Re: Compiling a 32 bit DLL project in x64

From:
"Ben Voigt [C++ MVP]" <bvoigt@newsgroup.nospam>
Newsgroups:
microsoft.public.dotnet.languages.vc
Date:
Wed, 24 Jun 2009 10:43:13 -0500
Message-ID:
<#Tpk8JO9JHA.1248@TK2MSFTNGP04.phx.gbl>
Manfred Wilner wrote:

Sorry for the confusion I am doing two different things.
1. I have a WDK driver that I had compiled in x64 before and now have
an issue that I will take to the driver group but

2. I am using a helper DLL that is compiled with VS2005 and I tried
the suggestions but I am not finding the right libraries that are
linked from the WDK that include functions like Sleep() or
TerminateProcess(), GetPrinterData, etc.


Sleep, TerminateProcess, GetPrinterData are not found in WDK libraries.
They are part of the Win32 API and you link with the Windows SDK libraries.
VS2005 ships with a version of these, or you can install the latest Windows
SDK.

All is in user mode.
The driver is compiled with the build script but the helper DLL with
VS2005. Should I convert the helper DLL into a build script build as
well?


If you need to use WDK header files (e.g. for IOCTL constants) then use the
WDK build script. Otherwise you can continue using VS2005 or use the
Windows SDK build environment.

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