Re: pointers and dynamic arrays

From:
Salt_Peter <pj_hern@yahoo.com>
Newsgroups:
comp.lang.c++
Date:
21 Apr 2007 10:58:04 -0700
Message-ID:
<1177178284.913793.124560@d57g2000hsg.googlegroups.com>
On Apr 21, 1:50 am, "repairman2...@gmail.com"
<repairman2...@gmail.com> wrote:

I'm having some trouble with poitners and dynamic arrays (a matrix).

Given this function I have a few questions.

void func(int* mat, int rows, int columns, char* out)
{
     ...

}

My first question is in main, how is a matrix defined that can be sent
to this function?

I can do it like:

int** matrix;
matrix = new int*[numRows];
for(int i=0; i< numRows; i++)
    matrix[i] = new int[numColumns];

and by sending func(matrix,numRows, numColumns, out). But the only
way I can get it to accept this is by changing the first argument to
accept int** instead of int*. It has to accept int* so I'm not quite
sure how to declare a matrix in main.

My next question is how can I set an element of the matrix to a
location of the char* array?

I can easily use cout<<mat[3][3]; in the func and it'll output that
certain element on to the screen, but I can't get it to go to an
element in the character array.

I know this would be a lot easier to do this with out pointers and
just using arrays and not poitners to arrays so don't tell me that...

Thanks


Write a matrix class, makes its a LOT easier and keeps your data
encapsulated.
You can now pass an instance of a matrix by reference.
You might consider a solution with std::vector instead of primitive
arrays.
This one has a rudimentary copy ctor, op(row, col), and out_of_bounds
checking.
type T could be anything, including a matrix.

The code needs work, probably will expose some bugs under scrutiny,
could also benefit from some std algorithms.

#include <iostream>
#include <ostream>
#include <stdexcept>

template< typename T,
               const size_t Row,
               const size_t Col >
class Matrix
{
  T array[Row][Col];
public:
  // ctor
  Matrix() : array() { }
  Matrix(const Matrix& copy)
  {
    for(size_t r = 0; r < Row; ++r)
    {
      for(size_t c = 0; c < Col; ++c)
      {
        array[r][c] = copy.array[r][c];
      }
    }
  }
  // member functions
  void set(const size_t row, const size_t col, const T& t)
  {
    check_bounds(row, col);
    array[row][col] = t;
  }
  T get(const size_t row, const size_t col) const
  {
    check_bounds(row, col);
    return array[row][col];
  }
  T operator()(const size_t row, const size_t col)
  {
    return get(row, col);
  }
private:
  void check_bounds(const size_t row, const size_t col) const
  {
    if( ((0 > row) || !(Row > row)) || ((0 > col) || !(Col > col)) )
    {
      throw std::runtime_error("access out of bounds!");
    }
  }
};

int main()
{
  Matrix< int, 10, 10 > matrix;
  try {

    std::cout << "matrix[2][2] = ";
    std::cout << matrix.get(2, 2);
    std::cout << std::endl;

    matrix.set(2, 2, 99);
    std::cout << "matrix[2][2] = ";
    std::cout << matrix.get(2, 2);
    std::cout << std::endl;

    Matrix< int, 10, 10 > copy_matrix(matrix);
    std::cout << "copy_matrix[2][2] = ";
    std::cout << copy_matrix(2, 2); // op( )
    std::cout << std::endl;

    // errors...
    // matrix.get(-1, -1);
    // matrix.get(10, 9);
    // matrix.get(0, 10);
    // matrix.get(10, 10);

    Matrix< double, 3, 12 > d_matrix;
    Matrix< Matrix< int, 4, 4 >, 6, 8 > matrix_matrix;
  }
  catch (const std::exception& r_e) {
    std::cout << "\nerror: ";
    std::cout << r_e.what() << std::endl;
  }
}

/*
matrix[2][2] = 0
matrix[2][2] = 99
copy_matrix[2][2] = 99
*/

___
You can provide default template parameters too.

template< typename T = int,
               const size_t Row = 10,
               const size_t Col = 10 >
class Matrix_10x10
{
   ...
};

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