Re: uuid operator

From:
"Alf P. Steinbach" <alfps@start.no>
Newsgroups:
microsoft.public.vc.language
Date:
Wed, 10 Sep 2008 14:24:50 +0200
Message-ID:
<FoydnQBA0sULIVrVnZ2dnUVZ_qLinZ2d@posted.comnet>
* George:

Thanks Alf,

My confusion is, uuid is not a function or something which I can debug into.
It is a C++ operator.

For example, code like this,

struct __declspec(uuid("00000000-0000-0000-c000-000000000046")) IFoo;

How could I know what happens and what is the function to prepend uuid? :-)


OK.

It might be difficult to understand because it's a feature that's *meaningless*
in C++, where the same could be achieved much more easily using the standard
language. It does make sense for C, though.

In C++ you could do

   template< typename T >
   UUID const& uuidOf();

and then to associate an UUID with IFoo you'd do

   template<>
   UUID const& uuidOf<IFoo>()
   {
       static UUID theUuid const = { ... };
       return theUuid;
   }

and then you could call it like this:

   uuidOf<IFoo>()

There's nothing more to it.

It's just a way to externally associate a value with a type, and as shown above
in C++ that can just as easily be done via C++ templates -- but e.g. C does not
have a template facility, so to have something that works for both languages,
for code that may be processed as C in one context and as C++ in some other
context, you need a language extension that has same syntax in both languages.

Cheers & hth.,

- Alf

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