Re: Stack trace of release mode program

From:
"Ben Voigt [C++ MVP]" <rbv@nospam.nospam>
Newsgroups:
microsoft.public.vc.language
Date:
Fri, 23 Jan 2009 11:09:00 -0600
Message-ID:
<5BEF483D-5BEA-454B-8C1C-D76B190F62B5@microsoft.com>
"sachin" <sachin@discussions.microsoft.com> wrote in message
news:08D34791-4FD2-4DA9-9DD2-6695BBD241A6@microsoft.com...

when i get exception in native windows API like fprintf or strcpy call
then
what we get in stack is not helpful to trace the Line of code in our
application which caused thhe exception any idea of how to print the
detailed
call stack ?


What you get is the true call stack, which after inlining is often different
from the logical call stack expressed in the source code. There are also
some other optimizations such as sharing code of member functions between
different classes (think of member accessors which happen to read
identically sized members at identical offsets), so now there is more than
one line of source that corresponds to a particular instruction.

"sachin" wrote:

thanks both for quick reply.

Can we use std::exception class for creating a dump of stack during
exception

have you tried that ?

"Cholo Lennon" wrote:

sachin wrote:

hi
Anyone has any idea about how to dump stack trace when exception
occurs in a program in release mode
basically i am interested in the line number which caused an
exception in live environment ( release mode )


Take a look to:

http://www.codeproject.com/KB/threads/StackWalker.aspx

--
Cholo Lennon
Bs.As.
ARG

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