Re: Using own class as key in map causes segmentation fault

From:
"Alf P. Steinbach" <alfps@start.no>
Newsgroups:
comp.lang.c++
Date:
Tue, 16 Mar 2010 12:23:35 +0100
Message-ID:
<hnnpnr$807$1@news.eternal-september.org>
* nw:

Hi,

I'm trying to use my own class as a map key. However something strange
seems to be happening to the map which causes my program to segfault.
I'm at a loss as to what this might be. Can anyone help?

The complete example below segfaults for me under g++ 4.1.2. Using a
debugger it seems that one of the MultiDimKey objects the map is
holding becomes corrupt.

#include <vector>
#include <map>
#include <string>
#include <iostream>

using namespace std;

class MultiDimKey {
public:

  MultiDimKey() : keys() {
  }

  MultiDimKey(const vector<string> keys_in) : keys(keys_in) {
  }

  bool operator<(const MultiDimKey &other) const {

    const vector<string> other_keys = other.keys;

    for(size_t n=0;n<keys.size();n++) {
      if(keys[n] < other_keys[n]) return true;
    }


By this criterion ["3","6"] < ["5","3"] and ["5","3"] < ["3","6"].

std::map will have a really hard time ordering those keys...

    return false;
  }

  vector<string> keys;
};


Cheers & hth.,

- Alf

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