Re: The C++ Language 4th edition - Subclassing vector for range checking.
On Sunday, July 14, 2013 3:26:45 AM UTC+2, mrile...@gmail.com wrote:
In The C++ Programing Language 4.4.1.2 Stroustrup says "... I often
use a simple range-checking adaption of vector:"
template<typename T>
class Vec : public std::vector<T> {
public:
using vector<T>::vector;
T & operator[](int i)
{return vector<T>::at(i);}
const T & operator[](int i) const
{return vector<T>::at(i);}
};
I thought this was some what dangerous because if an user of the class
(Maybe not the person who wrote it) writes:
Vector<T> * vectorObject = new Vec<int>(100);
delete vectorObject;
Results in undefined behavior.
Did something change in C++11?
No. Using delete in this case still invokes undefined behaviour. You
can think of what Stroustrup is doing as a hack. It works as long as
you don't use delete in such a way.
I find it a bit unfortunate that Stroustrup suggests something like
this. I find it unfortunate that he does not mention that at least two
popular C++ implementations (G++ and MSVC) provide extra debugging
features. For example, see
<http://gcc.gnu.org/onlinedocs/libstdc++/manual/debug_mode.html>
(debug mode of the standard library implementation)
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