Re: Try-catch works with structured exception

From:
James Kanze <james.kanze@gmail.com>
Newsgroups:
comp.lang.c++
Date:
Wed, 23 Jan 2008 04:28:28 -0800 (PST)
Message-ID:
<e18a60a0-dfe2-46ba-a791-eef73e76678e@s12g2000prg.googlegroups.com>
On Jan 22, 7:55 pm, "Bo Persson" <b...@gmb.dk> wrote:

George2 wrote:

I have tested try-catch works with structured exception, to my
surprise. Previously I think we have to use __try and __except.

Any comments? Here is my test code and I am using Visual Studio
2008.

[Code]
#include <iostream>

using namespace std;

int main()
{
int* address = NULL;

try{
(*address) = 1024;
} catch (...)
{
cout << "access violation caught" << endl;
}
return 0;
}
[/Code]


That's a known bug in MS' exception handling.


I don't see how it can be considered a bug. I'm pretty sure
they do it intentionally. And of course, it's perfectly
standard conformant.

A catch(...) statement
should only pick up things that are thrown.


In a program which doesn't contain undefined behavior. Once you
encounter undefined behavior, the standard doesn't say what may
happen.

Whether the VC++ behavior is really desirable is another
question---I can't think of any case where a core dump wouldn't
be preferable. But it's certainly better than just stumbling on
randomly. Or locking up the hardware, which is what would
happen on one machine I worked on, many, many years ago.

--
James Kanze (GABI Software) email:james.kanze@gmail.com
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