Re: Reference Counting

From:
PeterAPIIT@gmail.com
Newsgroups:
comp.lang.c++
Date:
Sat, 27 Sep 2008 01:29:28 -0700 (PDT)
Message-ID:
<c4cc1e36-c8a2-4990-ba81-7e8a730fc36f@x16g2000prn.googlegroups.com>

These are difference template arguments:

  template template arguments

and

  template typename arguments

There is also template arguments that are just integer literals or pointers.


What is template template arguments and template typename arguments ?

The reason i write in policy based design is because this is the
requirement of the assignment.

My code so far:

[code]
#include "StoragePolicy.h"

template <typename T,
            template <class>
            class StoragePolicy = DefaultSPStorage,

            template <class>
            class OwnershipPolicy = RCPtr,

            template <class>
            class ConversionPolicy = DisallowConversion
         >

class smart_ptr
{
    T* operator->()
    {
        return aType;
    }

    T& operator*()
    {
        return *aType;
    }
};

template <class aType>
class DefaultSPStorage
{
private:

    /*
        SmartPtr passes StoragePolicy<T>::T*
        to Ownership- Policy.
    */
    aType * pImpl;

public:
    DefaultSPStorage () : pImpl(new aType())
    {
    }

    explicit DefaultSPStorage<aType>(aType* pointee)
    {
        if (!pointee)
        {
            throw NullPointerException();
        }
        else
        {
            pImpl = pointee;
        }
    }

    ~DefaultSPStorage<aType>()
    {
        delete pImpl;
    }

    aType* operator->()
    {
        if (!pointee)
        {
            throw NullPointerException();
        }
        else
        {
            return pIpml;
        }
    }

    aType& operator*()
    {
        if (!pointee)
        {
            throw NullPointerException();
        }
        else
        {
            return *pImpl;
        }
    }

    aType* GetImpl(const DefaultSPStorage & that)
    {
        return that.pImpl;
    }

    aType& GetImplRef(const DefaultSPStorage & that)
    {
        return that.pImpl;
    }
};

template <class sameType>
class RCPtr
{

private:
    unsigned int* referenceCountPtr;

public:

    RCPtr<sameType>() : refereceCountPtr(new unsigned int(1))
    {
    }

    RCPtr<sameType>(const RCPtr & that)
    {
        unsigned int *temp = new unsigned int(1);

        temp = that.referenceCountPtr;
        referenceCountPtr = temp;
    }

    ~RCPtr<sameType>()
    {
        delete referenceCountPtr;
    }

    void IncreaseRef()
    {
        *referenceCountPtr++;
    }

    void DecreaseRef()
    {
        *referenceCountPtr--;
    }

    /*
        IncreaseRef
        DecreaseRef

        Realease

    */

    /* The Ownership policy must support
        intrusive as well as nonintrusive
        reference counting.

        Therefore, deallocation of memory is
        called by function rather than
        implicitly destructor called because
        it can explicit called by user
    */
};

int main(int argc, char *argv[])
{
/* typedef smart_ptr<int,
        DefaultSPStorage, RCPtr> aSmtPtr;
*/
    smart_ptr<number, DefaultSPStorage, RCPtr> aSmtPtr;

    return 0;
}

[/code]

I really need you all help.

Please help me.

A billion thanks in advance for your help.

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